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3D Visualization Artist (Blender)

Basis Property Group

Build the Blender models behind the 3D walkthroughs, where a fictional building goes up piece by piece and every component lands on its depreciation schedule as it goes in. What you'll do: Model buildings, interiors, and sites in Blender for new walkthrough property types. The library today covers a restaurant, a short-term rental, and a log cabin. Tie every object to a component ID and a depreciation class (5-, 7-, 15-, or 39-year) from the component list, so the model, the install order, and the schedule stay in step. Export classified glTF/GLB models for the web and keep them light enough to load in a browser. Render reviewed stills and camera footage in Cycles for the opening and closing shots. Author believable materials, lighting, and site context such as paving and landscaping. Track the license on every third-party model, texture, and HDRI, and keep the attribution each one requires. What we're looking for: Strong Blender skills: modeling, PBR materials, lighting, and Cycles rendering. Experience exporting glTF/GLB for real-time viewing. An eye for architecture: buildings, interiors, and site plans that look believable. Organized: you work from a component list and keep every object named and mapped. Blender Python scripting is a plus. Location and hours: Fully remote. Contractors may work from anywhere in the United States. Work is scoped per project. Compensation: Project-based contract rate, agreed before work starts. About Basis Property Group: Basis Property Group is a direct-to-owner cost segregation firm for commercial, investment, and short-term rental property owners. It gives the owner a free, property-level Preliminary Benefit Estimate first, and our licensed engineering team then performs the engineered study. The owner's CPA files the result. #J-18808-Ljbffr Basis Property Group

Vacancy posted 2 days ago
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