Mobile UI/Design Engineer [Remote]
Kraken
- Remote job
Building the Future of Crypto
Our Krakenites are a world-class team with crypto conviction, united by our desire to discover and unlock the potential of crypto and blockchain technology.
What makes us different?Kraken is a mission-focused company rooted in crypto values. As a Krakenite, you’ll join us on our mission to accelerate the global adoption of crypto, so that everyone can achieve financial freedom and inclusion. For over a decade, Kraken’s focus on our mission and crypto ethos has attracted many of the most talented crypto experts in the world.
Before you apply, please read the [Kraken Culture]( page to learn more about our internal culture, values, and mission. We also expect candidates to familiarize themselves with the Kraken app. Learn how to create a Kraken account [here](
As a fully remote company, we have Krakenites in 70+ countries who speak over 50 languages. Krakenites are industry pioneers who develop premium crypto products for experienced traders, institutions, and newcomers to the space. Kraken is committed to [industry-leading security]( [crypto education]( and [world-class client support]( through our products like [Kraken Pro]( [Desktop]( [Wallet]( and [Kraken Futures](
Become a Krakenite and build the future of crypto!Proof of work
The team
The Consumer Mobile team builds the Kraken app — the interface millions of people use to interact with their money. We work in React Native and care deeply about how the product feels , not just whether it functions. A trade confirmation should feel instantaneous. A portfolio should feel alive. Navigation should feel effortless. These details directly impact trust, and trust is everything in crypto.
The opportunity
- Most mobile engineers can build screens. This role is for someone who makes interfaces feel right — the weight of a gesture, the timing of a transition, the moment a loading state becomes invisible. You obsess over these details not because a designer asked for them, but because you can't ship something that feels wrong.
- Own the craft layer of our React Native mobile experience — fluid, gesture-driven interactions and transitions that feel native, not web-in-a-wrapper
- Push React Native beyond its defaults — Reanimated, Skia, native module bridges when the abstraction isn't enough
- Partner closely with product designers, challenging and elevating motion and interaction design from concept through implementation
- Establish animation primitives and interaction patterns within our design system that other engineers build on — your work becomes the quality floor for the team
- Profile and optimise rendering performance, especially on lower-end Android devices where frame drops are unforgivable
- Contribute to architectural decisions that affect UI responsiveness: state management, render cycles, and data flow into the view layer
- Mentor engineers on interaction quality and raise the standard for what "done" looks like across the mobile org
Skills you should HODL
- Deep, demonstrable experience building polished mobile interfaces in React Native — you know Reanimated well, you've fought with gesture handlers, and you've profiled JS thread vs UI thread performance and won
- A trained eye for interaction design — you notice when an easing curve is wrong, you have opinions about spring physics, and you understand that 60fps isn't a target, it's a constraint
- A portfolio or demo reel of shipped work is a hard requirement — a personal site, video walkthrough, GitHub interaction demos, or screen captures of work you're proud of. If we can't see your craft, we can't evaluate it
- Experience with modern AI development tooling (Cursor, Copilot, or similar) as a natural part of how you build — not as a novelty, but as a multiplier
- Strong written and verbal communication skills in English
Nice to haves
- Experience with React Native Skia, custom shader work, or canvas-based rendering for non-standard UI
- Some native platform knowledge (Swift/Kotlin) for when you need to drop below the RN abstraction — bridging, native modules, platform-specific behaviour
- You've built interaction patterns that other engineers adopted — shared animation libraries, gesture primitives, motion design systems
- Background in or affinity for visual/motion design — maybe you prototype in Figma or After Effects before you write code, maybe you sketch interaction flows on paper. Either way, you think visually
- Experience in high-stakes product domains (fintech, health, trading) where UI precision affects user trust
- Strong opinions, loosely held — you push back on designs that won't translate well to mobile and advocate for the user's experience, but you also know when to ship and iterate
Kraken is powered by people from around the world and we celebrate all Krakenites for their diverse talents, backgrounds, contributions and unique perspectives. We hire strictly based on merit, meaning we seek out the candidates with the right abilities, knowledge, and skills considered the most suitable for the job. We encourage you to apply for roles where you don't fully meet the listed requirements, especially if you're passionate or knowledgable about crypto!
We may ask candidates to complete job-related skills or work-style assessments as part of our hiring process. These assessments are designed to evaluate competencies relevant to the role and are applied consistently across candidates for similar positions. Assessment results are considered alongside other relevant information, such as experience and interviews, and are not the sole basis for any employment decision.
As an equal opportunity employer, we don’t tolerate discrimination or harassment of any kind. Whether that’s based on race, ethnicity, age, gender identity, citizenship, religion, sexual orientation, disability, pregnancy, veteran status or any other protected characteristic as outlined by federal, state or local laws.
Stay in the know[Follow us on Twitter](
[Learn on the Kraken Blog](
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