Remote Senior Combat Designer Unreal Boss Encounters
Side
At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production. We're looking for a hands-on Senior Technical Combat Designer to help create and refine engaging boss encounters, enemies, and combat systems in Unreal Engine. This role is ideal for someone who understands combat not just from a design perspective, but from an animation and implementation standpoint, and who can take a combat character or encounter from concept through in-engine execution and iteration. This is a remote freelance contract for approximately 3–6 months , with up to 40 hours per week of support needed. Candidates must be available to overlap with the CEST team's working hours ; location is otherwise flexible. As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities. What you'll be doing: Combat & Encounter Design Build and balance bosses and enemies in Unreal Engine, with ownership of at least two combat characters or equivalent systems. Design attacks end to end, including animation hookup, hitbox timing, cancel windows, hit reactions, i-frames, and telegraphs. Increase combat variety and improve the overall combat experience through hands-on iteration and balancing. Animation & Combat Feel Apply strong animation principles around weight, timing, anticipation, and readability to create responsive, impactful combat. Author or modify animations in Maya, MotionBuilder, Blender, or similar tools and integrate them into gameplay. Diagnose combat and animation issues using concepts such as frame data, startup/active/recovery, hitstop, input buffering, and cancel windows. Unreal Implementation Implement combat using Unreal Blueprints, Behavior Trees, Animation Blueprints, state machines, blend spaces, montages, and animation notifies. Use Niagara to prototype combat effects and visual feedback. Collaborate with engineering, animation, VFX, and design teams to troubleshoot and iterate on gameplay. What we're looking for: 5+ years of experience designing and implementing combat for video games, including ownership of 2+ combat characters or equivalent systems. Strong understanding of animation principles and combat feel, with the ability to identify why an attack doesn't land, read, or feel as intended. Hands-on Unreal Engine experience with Blueprints, Behavior Trees, Animation Blueprints, and related animation systems. Experience with third-person combat, fighting games, shooters, or other combat-focused titles. Ability to author or modify animation using Maya, MotionBuilder, Blender, or similar tools. Working knowledge of combat frame data, hitstop, input buffering, cancel windows, hit reactions, and i-frames. Basic C++ knowledge and comfort using AI-assisted coding tools to support gameplay implementation. Ability to work independently, take ownership of craft, and drive problems to solutions. Nice to have: Experience creating and balancing complex boss encounters. Experience with Niagara and gameplay VFX prototyping. Experience working in a co-development or external development environment. Competitive Salary. Dynamic, multicultural and fun environment. You will be working for the world's leading provider of game services. We empower our people and offer regular progression opportunities to ensure our employees flourish. About Side Side(formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. Experience our side of life. For more information, visit #J-18808-Ljbffr
- Side Inc. is seeking a Senior Technical Combat Designer for a remote freelance contract. You will create and balance bosses and enemies in Unreal Engine, owning at least two combat characters or systems, and drive end-to-end combat development from concept through in-...Remote jobSeniorContract workFreelance
$145.6k - $187.2k
...Insomniac Games is looking for a Senior Combat Designer (Enemies/Bosses). In this role, the Senior Combat Designer... ...scale mini-bosses, and larger boss encounters, as needed. Work will be done in a... ...with modern game engines, such as Unreal or proprietary engines. Proven...SeniorHourly payContract workTemporary workWork at office- ...Focused on delivering high-quality combat gameplay, the remote, temporary Senior Combat Designer (Enemies/Bosses) will manage the design, prototyping, implementation, and... ...proficiency with modern game engines, such as Unreal or proprietary engines, and experience in scripting...Remote workSeniorTemporary work
- ...Skeleton Key, the Montreal studio of Wizards of the Coast, is seeking a Senior Gameplay Designer to craft combat for our first AAA title. You’ll design and tune enemies, abilities, and encounters using Unreal Engine and blueprints, shaping gameplay from prototype to polished...Senior
- ...Awe Interactive Limited is seeking a Senior Level Designer to craft immersive levels for an ambitious UE5 title... ...to weave narrative, exploration and combat into engaging spaces. You will block out worlds, script encounters, tune traversal, and iterate in-engine with...Remote workSenior
- ...Snail Games USA is seeking a Senior VFX Artist to unify and elevate real-time visual effects across multiple Unreal Engine projects. You will serve as the VFX domain authority... ...guiding technical foundations, and ensuring combat and environmental effects are both visually...Remote workSenior
- Hardsuit Labs is seeking a Mid to Senior Technical Artist to bridge artistic vision and technical execution in Unreal Engine 5. You will collaborate with artists, designers, and engineers to optimize workflows and push visuals across platforms. The ideal candidate has...Remote jobSenior
$119.28k - $220.7k
...StarCraftJob Title:Principal Encounter Designer, STARCRAFT | Irvine,... ...the player combat experience and encounter... ...game engines, including Unreal.Deep understanding of... ....Experience designing boss battles, creature combat... ...experience mentoring senior and principal-level designers...Full timeTemporary workPart timeLocal areaWork from homeRelocation package- ...Mundo Gamer Network is seeking an experienced 3Cs Designer to evaluate and enhance gameplay through player-centric design. You will own... ...for multiplayer or live-service games. This role offers a fully remote environment with a supportive studio culture, competitive...Remote workSenior
- ...Create and pitch gameplay ideas for combat and mechanics. Implement character animations and behavior using state machines... .../PC game production. 4+ years in AAA TPP/shooter combat design. Proficiency with Unreal Engine 4 and Editor. Private medical and dental insurance...Remote workSeniorFlexible hours
- ...What we are looking for: As a Principal Combat Designer you will be responsible for creating and... ...-shelf design tools, and expertise with Unreal Engine (UE5 preferred) Deep professional... ...of your time. To that end, we are ‘Fully Remote’ and support team members nearly...Remote workSummer holiday
- ...Electronic Arts seeks an experienced Senior Encounter Designer for a 12-month hybrid role onsite at a California office. You will craft memorable combat encounters, implement them in UE5, and collaborate with Design leadership, Animation, Code, and Art to deliver a Star...SeniorWork at office
- ...People Can Fly is seeking a senior gameplay producer/designer to craft engaging combat systems and mechanics for console/PC titles. You will prototype ideas, pitch... ...ambitious shooter experiences. Proficiency with Unreal Engine 4 is required. You will implement animations...SeniorFlexible hours
$111.36k - $167k
...shine. We are looking for a Senior Content Designer (contract) to help define... .... Implement - Use Unreal Engine 5 tools and scripting... ...understanding of narrative, encounter design, and mission flow... ...teams This is a 1+ year remote-friendly contract, but we are...Remote workSeniorHourly payContract workLocal areaWorldwideFlexible hours- ...experience on our hybrid casual RPG. Combat, heroes, art, and features... ...launch. You’ll own the level design area completely: you set the... ...in Unity, covering layouts, encounters, pacing and difficulty.... ...allowance if you’re working remotely. Where We Hire Our HQ in Paris...Remote workSeniorCasual workWork at officeWork from homeHome office
$120k - $145k
Lightfox Games is seeking a talented and enthusiastic Senior Combat Designer to join our Seattle, Washington based team to work on an unannounced... ...develop and iterate on player abilities, enemy behavior, encounter structure, and player feedback loops Collaborate closely...SeniorWork at office$1,244.88 per month
...ability to translate creative or design direction into clear,... ...implement them in-engine using Unreal Engine 5, Unity, or proprietary... ...environments, cinematics, atmosphere, combat, interaction, destruction, UI/... ...opportunities Work Fully Remote Full Time Employment...Remote workSeniorFull timeTemporary workImmediate start- Gardens is a fully remote game studio seeking a Technical Level Designer to craft worlds and sandboxes in Unreal Engine, using Blueprints and/or C++ to enable collaborative multiplayer... ...and memorable moments across levels and encounters. Join a team across North American time...Remote job
- ...experienced and talented Senior Gameplay Animator to... ...shipping a third person Unreal title on console are preferred... ...contract position on a remote team. Candidates in... ...Take animations from design spec through key pose... ...level understanding of combat and grapple animations...Remote workSeniorLong term contract
- ...Escape Velocity, a fully remote game development studio, is seeking a senior Level Designer to own the design and construction of engaging levels that support mechanics, combat, and movement. You will work with designers, artists, and engineers to plan, iterate, and present...Remote workSenior
- ...Bee Talent Solutions seeks a Senior Real-Time VFX Artist to collaborate with animators and designers in Los Angeles. You will create... ...to deliver stunning results in combat scenarios. The ideal candidate... ...in VFX tools like Unity and Unreal, and strong Optimization knowledge...Senior
- All Jobs > Senior Narrative Designer (6-Month Contract) Senior Narrative Designer... ...(6-Month Contract) Fully Remote • Austin, TX • Design Contract... ...through exploration, combat, and interaction rather than... ...discipline. Experience working in Unreal Engine. You have shipped at...Remote workSeniorFull timeContract workFor contractors
$115k - $160k
...Role We are seeking a Senior VFX Artist to unify and... ...quality across multiple Unreal Engine projects. This role... ..., and ensuring combat and environmental effects... ...collaborate closely with Design, Animation, Lighting, Engineering... ...: Full-Time Location: Remote - Alaska, Arizona,...Remote workSeniorFull time$100k - $150k
...Games USA is seeking a Senior Technical Animator to build... ...animation, art, design, and engineering. You’ll... ...runtime animation systems in Unreal Engine 5, resolve... ...: Full-Time Location: Remote - Alaska, Arizona, California... ...or descriptions of combat, violence, adult themes...Remote workSeniorFull time- ...Senior Gameplay Designer (Characters) | Fully Remote What we are looking for: Are you a Character Designer with a passion for making games? Here at Escape Velocity... ...within the game. Develop and oversee the player's combat mechanics, weapons, and abilities. Work closely with...Remote workSeniorSummer holiday
$111k - $125k
...complex commercial projects worldwide. Our senior engineers thrive within a mentorship-... ...coordination. Makes decisions independently on design problems, practices and methods, but may... ...approaches and solutions to problems encountered and communicate them to the team. May...Remote workSeniorWorldwideFlexible hours$112.2k - $185.1k
...CD PROJEKT RED is looking for a Senior Gameplay Designer to work on Cyberpunk 2, the follow-up... ...available for US-based candidates), or fully remote from the US (select states) or Canada.... ...required to apply) Experience with Unreal Engine 4 and/or 5. Experience...Remote workSeniorFull timeCasual workWork at officeHome officeRelocation packageFlexible hours$82.24k - $152.16k
Team Name:StarCraftJob Title:Senior Mission Designer - STARCRAFT | Irvine, CA, CARequisition ID:... ...dialogue to layout composition and combat encounters. When particularly hard problems arise... ...and competency for the Unreal engine.Proven spatial and layout design...SeniorFull timeTemporary workPart timeLocal areaWork from homeRelocation package- Escape Velocity Entert... is seeking a Senior Gameplay Designer for a fully remote, full-time role. You will shape multiplayer match mechanics, collaborate... ...features using your scripting and engine skills in Unreal or Unity. We value experienced developers with 3+ years...Remote jobSeniorFull time
- ...Room 8 Studio busca un Realistic 3D Characters Artist Senior para trabajar de forma remota, con elegibilidad en varios países de América... ...y creatures para videojuegos, con experiencia técnica en Unreal y en flujos de trabajo de animación y rigging. El candidato Ideal...Remote workSenior
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