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Graphics Engineer

$108k - $154.3k
Full-time

jobgether

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Graphics Engineer based in United States.

This is an exciting opportunity to work on cutting-edge real-time rendering technology for a major sports gaming franchise.
You’ll design, develop, and optimize high-performance graphics systems that directly shape visual quality and gameplay experiences.
The role combines advanced C/C++ engineering with HLSL shader development and GPU optimization.
You’ll collaborate closely with artists and designers to bring ambitious visual concepts to life.
Your work will span rendering, lighting, VFX, post-processing, and broader graphics technology improvements.
The environment is highly collaborative, creative, and technically demanding, with opportunities to solve complex graphics challenges.
You’ll join an experienced engineering team where innovation, performance, and visual fidelity are core priorities.

Accountabilities

  • Explore, prototype, and implement new rendering technologies that improve visual quality and real-time gameplay.
  • Design, develop, maintain, and optimize high-performance C/C++ graphics code and HLSL shaders.
  • Analyze and optimize GPU performance to deliver smooth gameplay and high-fidelity visuals across supported platforms.
  • Collaborate closely with art and design teams to define, refine, and implement the visual direction and look of the game.
  • Develop and enhance graphics capabilities across visual effects, lighting, post-processing, and related rendering systems.
  • Contribute to system-wide graphics technology upgrades and modernization initiatives.
  • Identify technical challenges and develop creative, efficient, and reliable solutions in a high-performance graphics environment.
  • Work collaboratively with fellow engineers and cross-functional partners to deliver robust graphics features and continuously improve the rendering pipeline.

Requirements

  • 3+ years of professional experience in game development, graphics programming, or a closely related field.
  • Bachelor’s degree in Computer Science or a related technical discipline, or equivalent professional experience.
  • Advanced proficiency with HLSL or a comparable shader programming language.
  • Strong understanding of 3D mathematics and its practical application to real-time graphics.
  • Deep knowledge of graphics optimization techniques, performance trade-offs, and efficient GPU utilization.
  • Demonstrated ability to write efficient, portable, reliable, maintainable, and readable code.
  • Strong problem-solving skills with the ability to investigate complex technical challenges and develop effective solutions.
  • Excellent written and verbal English communication skills.
  • Passion for games and real-time graphics, with genuine enthusiasm for creating high-quality interactive experiences.
  • Experience shipping a AAA game title is highly desirable.
  • Expertise in areas such as physically based rendering, real-time global illumination, post-processing, or natural-phenomena simulation is a plus.
  • Familiarity with applying machine learning techniques to graphics-related problems is an advantage.

Benefits

  • Fully remote position available to candidates anywhere in the United States.
  • California, New York, Washington, and New Jersey salary ranges of approximately $108,000–$154,300 USD per year , depending on location; California and Washington ranges are $120,000–$154,300, while New York and New Jersey ranges are $108,000–$138,800.
  • Base compensation may vary according to market location, skills, knowledge, experience, and other objective business considerations.
  • Potential additional compensation through bonus and/or equity awards.
  • Comprehensive medical, financial, and other employee benefits, with plan details provided upon offer.
  • Opportunity to work on a globally recognized sports gaming franchise and cutting-edge real-time graphics technology.
  • Collaborative environment with talented engineering, art, and design professionals.
  • Opportunities to learn, innovate, and grow within a technically ambitious game development organization.
  • Remote flexibility designed to support collaboration while enabling employees to work from home.

How Jobgether works:

We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.

We appreciate your interest and wish you the best!

Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.

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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

Vacancy posted 4 days ago
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