Stage - 6 mois - Sound designer (F/H/NB) [AAA Project]
Ubisoft
Missions Création et édition de sound effects pour les différentes mécaniques et interactions du jeu. Enregistrement et traitement de sons à partir de prises de son ou de banques sonores. Édition, nettoyage et traitement audio dans Reaper . Intégration et implémentation des sons dans Wwise . Participation à la mise en place de systèmes audio interactifs et dynamiques. Recherche de solutions créatives et techniques pour répondre aux besoins du gameplay. Tests, débogage et optimisation des systèmes audio directement dans le jeu. Collaboration avec les équipes Game Design, Programming, Animation et Art. Participation à la documentation et à l'organisation des assets audio. Profil recherché personne passionnée par le jeu vidéo et le son , capable de combiner sensibilité artistique et intérêt pour les aspects techniques. Prérequis : Formation dans le jeu vidéo, l'audiovisuel, le son ou un domaine équivalent . Connaissance de Wwise . Connaissance de Unreal Engine . Bonne maîtrise des bases de l'édition audio sur Reaper . Connaissance des fondamentaux de la prise de son et de l'enregistrement audio . Bonne culture du jeu vidéo et compréhension de ses différents genres et mécaniques. Sensibilité au sound design et à la création sonore. Capacité à travailler de manière autonome sur des tâches définies. Maitrise de l'anglais à l'oral et à l'écrit. Qualités recherchées Proactif(ve) : capable de proposer des idées et de chercher des solutions plutôt que d'attendre systématiquement des instructions. Curieux(se) : envie d'explorer de nouveaux outils, techniques et approches du game audio. Technique : intérêt pour la compréhension des systèmes, du moteur et de l'implémentation audio. Créatif(ve) : capacité à proposer des concepts sonores originaux et pertinents pour le gameplay. Rigoureux(se) : attention portée à la qualité, à l'organisation et au détail. Autonome et capable de rechercher des solutions par soi-même. Esprit d'équipe et facilité à communiquer avec des profils artistiques et techniques. Passionné(e) de jeu vidéo et attentif(ve) à la manière dont le son participe à l'expérience du joueur. Un plus Pratique d'un ou plusieurs instruments de musique . Expérience en composition musicale ou production musicale. Expérience de prise de son / field recording . Notions de programmation ou de Blueprints dans Unreal Engine . Expérience sur un projet de jeu vidéo, même dans le cadre d'un projet étudiant ou personnel. Portfolio ou exemples de réalisations audio. Connaissance d'autres outils ou middleware audio. Stage 6 mois avec convention de stage obligatoire Location: Annecy – France Date de début: A pourvoir à partir d'octobre 2026 Fondé en 1996, Ubisoft Annecy a participé aux différents blockbusters à succès du groupe en collaborant notamment sur les sagas Splinter Cell, Assassin’s Creed®, mais aussi sur des parties de jeu à part entière telles que le raid de Tom Clancy’s : The Division 2® et Ghost Recon Wildlands. Nous sommes également fiers d’avoir développé notre propre IP, Steep puis Riders Republic ! Au-delà de nos productions AAA, nous contribuons à l’innovation technologique du groupe, grâce à notre pôle d’expertise technologique autour du moteur de jeux Snowdrop, ainsi que du Groupe Technologique en collaboration avec Ubisoft Montréal. Dans l’une des régions les plus dynamiques de France, Ubisoft s’est implanté dans un endroit idyllique entre lac et montagnes, au cœur de la Venise des Alpes à seulement 30 minutes de l’aéroport international de Genève. Fort d’un studio en perpétuelle croissance, nous mettons au centre de nos préoccupations l’engagement de nos collaborateur·trice·s et le travail d’équipe. Notre ambition se traduit par l’innovation et l’excellence pour un but ultime : la satisfaction de nos joueur·euse·s ! Ubisoft est une référence mondiale du jeu vidéo, avec des équipes réparties aux quatre coins du monde qui créent des expériences de jeu originales et mémorables, de Assassin’s Creed à Rainbow Six en passant par Just Dance et bien d’autres encore. Nous croyons que la diversité des points de vue fait progresser à la fois les joueurs et les équipes. Si vous êtes passionné·e par l’innovation et que vous souhaitez repousser les limites du divertissement, rejoignez notre aventure et aidez-nous à créer l’inconnu !
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