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Remote Mid-Level Gameplay Engineer (Unreal, C++)

Escape Velocity Entertainment

New York, NY
  • Remote job

Escape Velocity Entertainment is seeking a Regular Gameplay Engineer (Mid Level) to create engaging gameplay experiences. You will own large gameplay features and collaborate with Design, Animation, and Audio to shape the product with your ideas. The role involves developing and debugging gameplay software in C/C++ and Unreal Engine 4/5, deploying and testing on PC, and working with multiple teams across the studio. #J-18808-Ljbffr Escape Velocity Entertainment

Vacancy posted 2 days ago
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