UI artist for game UI
Mad Head Games
Описание: Saber Serbia & Saber Bosnia and Herzegovina creates action games for PC and consoles. The team develops games in Unreal Engine, including AAA, sci-fi, horror, action RPG, casual, and mobile titles. Задачи: Design UI art mockups in line with game direction, game design requirements, UX wireframes and principles, UI art direction, the overall game art style, and fundamental art principles Create visually appealing UI art and animation proposals for UI elements Integrate the user interface into an UE5-based game engine by preparing widgets, textures, materials, and data assets for programmers to implement the logic Prepare and export UI art files for import into Unreal Engine Integrate UI elements into the game engine with pixel-perfect fidelity Optimize UI widgets and related assets for reasonable performance Prepare UI widgets for localization, including dynamic layouts, resizing, and language-based reading direction switching Make UI widgets resize dynamically for different screen sizes and aspect ratios Maintain an organized file structure with clear naming conventions, clean files, and a clear element hierarchy Identify priorities and gaps in current designs and contribute and iterate on creative solutions Требования: At least 2+ years of experience, preferably in the gaming industry Experience working on AA/AAA titles Experience with game engines, preferably Unreal Engine 5 Strong experience with Figma, Photoshop, and Illustrator Ability to conceptualize, present, and execute ideas within a tight schedule Strong interpersonal skills and ability to interact with team members from different disciplines Flexibility in adopting processes, art styles, and direction Willingness to respond to and adapt to feedback A gamer Будет плюсом: motion design or 2D animation experience, UX design experience, ability to create UI shaders, experience with a full game production and release cycle Условия: Competitive industry-standard salary Referral program Flexible working hours 25 Days of vacation, company-wide annual leave in January, short-term sick leave, additional remote days, and additional days for significant life events, including childbirth, weddings, and bereavement A month of 4-hour workdays for employees returning from maternity leave Ongoing education and training, including conferences, classes, workshops, and internal and external courses Work with top talent, senior professionals, and teams in the field An upbeat workplace Team working across 3 offices and over 16 countries Collaboration with Space Marine, Warhammer, and WWZ developers from Saber Interactive Premium private medical insurance Team-building and personalized team-bonding events Community events supporting startup, tech, and gaming ecosystems Fitness allowances for gym, pool, and sports activities Coffee, fruit, and snacks in the office Merchandise and gifts Benefits may vary depending on location and contract type #J-18808-Ljbffr Mad Head Games
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