Narrative Designer
Longdue Games
Hopetown Narrative Lead Hopetown is a new narrative-first RPG inspired by Disco Elysium, being built by some of the team that worked on Disco Elysium, including Martin Luiga (founder of the ZA/UM Cultural Movement, writer of several characters on Disco Elysium, writer of the first short story in the Disco Elysium world), Lenval Brown (narrator of Disco Elysium) and Piotr Sobolewski (former CEO of Knights of U, which completed all the tech for Disco Elysium). We are currently moving into early production, building out the foundational systems, characters, and mechanics that will define the experience. With your help, we can transform Hopetown from a great cRPG into an unforgettable one — a living, breathing universe of stories, surprises, and challenges. Longdue is a studio founded to create rich, emotional, story-first games that challenge players' expectations. We're a remote team of writers, artists, designers, and engineers, bringing together talent from across the industry to push the boundaries of narrative-driven RPGs. We are still early in production, meaning new team members will have a real, tangible impact on the world we are building. We believe that extraordinary games can come from small, focused teams that value creativity, openness, and care over convention. We're looking for a Narrative Lead with both creative and production instincts — someone who can shape Hopetown's story while helping to build the systems and structures that make great narrative work possible. You'll lead a small team of writers through the early stages of development, balancing storytelling vision with clear planning, coordination, and delivery. You'll collaborate closely with design, production, and tech to align narrative goals with development milestones and to ensure the narrative team's output fits smoothly into the broader pipeline. This role sits at the intersection of creativity and operations — ideal for someone who loves story but also thrives on clarity, structure, and collaboration. Add to what you'll be doing: We're looking for a Narrative Lead with both creative and production instincts, someone who can shepherd Hopetown's story while helping us refine systems and structures that make great narrative work possible. You'll lead a small team of writers, balancing storytelling vision with clear planning, coordination, and delivery. You'll collaborate closely with design, production, and tech to align narrative goals with development milestones and to ensure the narrative team's output fits smoothly into the broader pipeline. This role sits at the intersection of creativity and operations, ideal for someone who loves story but also thrives on clarity, structure, and collaboration. Longdue Games
$15 - $30 per hour
...compositable layers Why join this project? This is an opportunity to licence your existing assets and to apply your expertise in VFX design on a flexible, ad hoc basis, in order to help improve AI systems for video generation with better controllability for creators....SuggestedHourly payFreelanceRemote workWork from homeFlexible hours- ...internship offers exposure to different visual styles, from stylized casual gaming to medieval aesthetics, with mentorship from experienced artists. Ideal candidates will have a portfolio showcasing their artworks and familiarity with design software. #J-18808-LjbffrSuggestedCasual workInternship
- ...BlackMill Games is looking for a Multiplayer Game Designer to work on our series of WW1-themed multiplayer first-person shooters. The ideal candidate has a strong experience in designing online game experience. This is a full-time, 5 days a week, fully remote position...SuggestedFull timeRemote work
$151.59k - $252.64k
...workflows and tools for other artists to utilize when making unique assets Experience using texturing packagers such as Substance Designer High level of proficiency in setting up world environmental lighting Desire and knowledge of how to push Unreal Engine...Suggested- ...scene issues, materials, lighting, prefabs, asset setup, and optimization Build or improve Unity Editor tools to accelerate art and design workflows Help plan and prototype new tools and features with the Tools team Support upcoming visual pushes through shader tweaks,...SuggestedFull timeRemote work
- ...and immersive game environments using procedural generation techniques. You will work alongside artists, collaborating closely with designers and engineers to deliver high-quality procedural levels that enhance the player experience. Responsibilities Lead the procedural...Full timeRemote workFlexible hoursNight shift
- ...Job Description Job Description Game Designer / Gameplay Developer (AI Video Annotation) Role Type: Contractor Location: Remote — North America, Latin America, Europe, UK, and Oceania We are engaging Game Designers and Gameplay Developers to support an...For contractorsRemote work
- This position will require that you design large-scale game systems that maximize engagement, revenue, and retention. Responsibilities... ...in various aspects of game design such as system design, narration, economy balance, UI design, etc. Qualifications A passion for...
- ...the user experience. Profile Strong Unity skills, with the ability to implement and optimise directly in engine. Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability. Capable of working with Maya for animation and rigging,...Casual workRemote workWorldwide
- ...the vision to life and joy to players as they continue on their Chess journey. You'll collaborate with product, animation, motion design, and engineering to see these assets come to life. Preferred Skills Grand Master command of designing vector artwork with a bias...Full timeContract workImmediate startRemote workWorldwideFlexible hours
$132k - $160k
...unlock incredible career growth opportunities, join us, and build real world value. THE WORK: We’re looking for a Lead Digital Designer to help shape the future of our web ecosystem. This role goes beyond designing pages, it’s about building scalable systems, defining...Full timeWork at officeLocal area$91k - $120k
...Flamingo Creative team shapes how millions of people experience our brands. We're responsible for the full creative output; packaging design, advertising, photography and video production, retail marketing, digital, and social. We're a collaborative, craft-obsessed team...Work at officeLocal areaVisa sponsorshipFlexible hours- ...responsibilities include preparing, exporting, optimizing, and implementing game assets and animations, creating prototypes and mock‑ups, designing user interfaces and layouts, and maintaining the organization of creative assets. You will also document technical specifications...Permanent employmentFull timeContract workFor contractorsFreelanceRemote work
- Senior Technical Artist At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life. As our projects continue to grow in scale and technical ambition, we're looking for a Senior...
- ...ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc. Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces...Contract workFreelanceImmediate start
- A leading content production company in New York is looking for a Houdini Technical Artist for a freelance position with potential for full-time work. You will create and optimize Houdini FX simulations and integrate them into Unreal Engine for broadcast AR and virtual ...Remote jobFull timeFreelance
- ...join our growing team, and we look forward to connecting with you throughout this exciting process. The Quest: Pipeline Development: Design, implement, and optimize art pipelines and workflows to streamline the production process and ensure efficient asset creation,...Immediate start
- At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life. As our projects continue to grow in scale and technical ambition, we're looking for a Senior Technical Artist to...
- Requirements Ability to implement UI designs in Unity so they work correctly across different screen sizes Basic understanding of Unity rendering and performance fundamentals Familiarity with Git and basic version control workflows Experience with Unity animations Ability...Remote workFlexible hours
$92.5k - $132.5k
...Artist to bridge the gap between our artistic vision and technical execution. In this role, you will collaborate closely with artists, designers, and engineers to optimize workflows, establish high-quality pipelines, and push the visual boundaries of our projects in Unreal...Flexible hours- ...Job Id: 61315-1 Location: Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content and design systems, like Figma and Photoshop Online portfolio showcasing relevant work in AI visual artistry is required (Include link on your...Remote workFlexible hours
- ...tools, scripts and pipelines that help the art team produce high-quality visual content efficiently. Works closely with artists, designers, engineers and other technical experts to identify technical issues, improve workflows and support production needs. Helps the art...Relocation
- Responsibilities Analyze client requirements and research technical solutions for new features and workflows. Conduct technical research and create clear, structured documentation. Define technical guidelines and asset creation standards for the art team. Optimize geometry...Full timeWork at officeRemote workWorldwideFlexible hours
- ...ownership of tooling and asset management practices related to UI tech art for the broader teamGuide and support the growth of visual designers and UI artists through mentorshipRequirements3+ years of hands-on, relevant experience as a Technical Artist, UI Tech Artist, or...
- ...duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies. Qualifications Minimum Requirements: Unreal Engine 4 experience, and experience...Work at officeRemote workRelocation
- Technical Artist Established in 2010, Meta4 is an award-winning game developer based in Montreal, Canada. We have made games for consoles, mobile and VR whose common thread is a sense of pride and passion for what we do. We believe that in order to keep innovating and growing...Remote workFlexible hours
- ...implementation of visual effects. Troubleshoot and resolve visual and technical issues. Collaborate with artists, developers, and designers to ensure high-quality results and smooth game performance. Explore and use AI tools to improve workflows and support content creation...Casual workWork at office
$145k - $175k
Principal Technical Artist Before an autonomous vehicle navigates a busy intersection, before a robot learns to pick and place in a warehouse, before any Physical AI system is trusted in the real world, it has to prove itself in ours. Parallel Domain builds the platform...Remote work- ...organization. Responsibilities include creating game prototypes, documenting technical guidelines, and collaborating with product and design teams. The ideal candidate will have experience in graphic design, strong communication skills, and a tech-oriented mindset. This...Remote jobFull timeWork experience placement
- Technical Artist The build matters most. Everything visually moves in-game is your field to touch. Optimization, look development, enhance technical assets (shader, material, animation, vfx …), give the right art asset the chance to shine (performance-wise) in the limitation...Work at officeTrial period
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Narrative Designer. Be the first to apply!



