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Senior Rust Systems Engineer - GPU Compiler & Toolchain

JobCubby

AMD in San Jose, California is building next-generation systems software for GPUs with Rust as a core technical direction. The role covers compilers, runtimes, low-level GPU software, firmware, developer tooling, and validation methods for production deployment. You will work across Rust source semantics, rustc internals, LLVM/MLIR, and AMDGPU code generation, shaping how Rust is used in production GPU software while ensuring correctness, performance, and safety across hardware boundaries. #J-18808-Ljbffr JobCubby

Vacancy posted 1 day ago
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