Animation Production Artist
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- Animation Production ArtistUnderscore AnimationBe an Early ApplicantFull TimemidAtlanta, Georgia, USPosted Today## Role OverviewUnderscore Animation is hiring a mid-level Animation Production Artist. This is a full-time role in Atlanta. posted today. applications are still in the early window, before most candidates have applied. Full responsibilities, required qualifications, and the apply link are listed in the description below.## Resume Keywords to IncludeMake sure these keywords appear in your resume to improve ATS scoringPipelineORIPSomewhereAIAnimationUnderscoreSammySign up free to auto-tailor your resume with all these keywords and get a higher ATS score## Job descriptionSomewhere right now, a studio is deciding whether AI is a threat to animation or a tool for it. We already had that argument and moved on. The only question left is who's good enough to build what comes next, and whether that's you.Animation hasn't changed this fast in a hundred years. Most of the industry is frozen, arguing about the wrong question. We're not interested in the debate. We're interested in the work: original franchises, built for generations of kids from day one, made by artists who can do things the last era of animation couldn't afford to try.That's Underscore Animation. We're a franchise IP engine, not a tech company that happens to make cartoons. Our flagship property, Sammy Startup, is in production right now. It won't be the last thing we build, it's the proof of how we build everything after it.What we actually believeCraft isn't the bottleneck we're trying to engineer around. Craft is the entire point. AI is the thing that buys craft more room, fewer artists lost to grunt work nobody wanted to do anyway, more time on the frames, the beats, the faces that actually make a character worth loving. If your version of "AI in animation" is a tool that replaces your judgment, that's not what we're building, and don’t bother applying. If it's a tool that gets the tedious 80% out of your way so you can spend your best hours on the hard 20% of creativity, the part only a real artist can do, keep reading.We're building for audiences the major studios have been quietly retreating from. Culturally specific storytelling, made by people who actually come from the culture, distributed to a diaspora audience the industry has never fully bothered to serve well. That's not a mission statement. That's the business.Who we're looking forWe need artists who've spent years getting good at something specific, and who are curious enough to get good at something new. That includes:* Animation Production Artist: people who can make a character breathe, not just move* Character Designers: artists who can build a face the internet remembers in one frame* Background and Environment Artists: world-builders who understand that setting is a character too* Storyboard Artists: the ones who think in sequences, not single images* Visual Development Artists: the artists who decide what a whole universe looks like before anyone else touches it* AI Artists: people fluent in the new tools who still think like animators first* Technical Artists: the bridge between pipeline and craft, allergic to bottlenecks* Motion Designers: artists who understand rhythm, timing, and weight as a languageIf you've spent your career being told to pick a lane, traditional craft or new tools, artist or technologist, we're not that lane. We're building the studio where both halves of that sentence are the same job.Underscore Build for SpeedWe're small on purpose. You won't be artist #400 on a project buried under six layers of management. You'll work directly with people who've done this at Cartoon Network, Adult Swim, Disney+, Nickelodeon, and Sesame Workshop, and with people building the AI production stack from the ground up, partnered with NVIDIA's Inception program and Morehouse College's supercomputing facility. Small team, real ownership, franchise-level ambition.What you getOriginal IP built to last more than one season. A seat at a studio where your name is attached to something that's still around in five years, not a work-for-hire credit that vanishes into a platform's back catalog. Access to founders who built this because nobody else would, not because it was the safe career move. And the kind of creative latitude you don't get once a studio has fifteen layers between the artist and the decision.We're not hiring for headcount. We're hiring for the handful of artists who make Sammy Startup, and everything we build after it, impossible to ignore.If that's you, we want to see your work.
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