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3D Technical Artist

Virtual Vocations Inc

To support the Games Analytics and Digital Twins team, the full-time 3D Technical Artist will create and optimize model assets for real-time simulations in Unreal Engine, rig MetaHuman characters, and troubleshoot visual performance issues while working remotely in the US or in a hybrid capacity in Cary, NC. Key responsibilities Create and modify model assets for simulation environments in Unreal Engine, including collision volume setup Implement optimized lighting and camera effects, balancing visual quality with real-time performance Collaborate with the engineering team to convert 2D drawings into accurate 3D spaces Required qualifications Bachelor's degree in Game Art, Animation, Computer Graphics, or a related field Minimum 5 years of professional experience as a 3D Technical Artist or in a similar role Strong proficiency with Unreal Engine 5, particularly with MetaHuman Creator and animation tools Solid understanding of real-time rendering and performance optimization techniques Experience working in a version-controlled content pipeline such as Perforce or Git Virtual Vocations Inc

Vacancy posted 7 hours ago
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