Senior Game Designer - AI & Encounters (Apex Legends)
$114.3k - $156.2kElectronic Arts
General Information Locations: Vancouver - Great Northern Way, British Columbia, Canada Location:Los Angeles - ChatsworthState:CaliforniaCountry:United States of AmericaLocation:MadisonState:WisconsinCountry:United States of America Role ID 214845 Worker Type Regular Employee Studio/Department EA Studios - Respawn Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. We're hiring a Senior Game Designer – AI & Encounters to create engaging AI-driven combat encounters that elevate gameplay across Apex Legends. You will partner with multidisciplinary teams to design, implement, and refine encounters that deliver challenge, variety, and memorable player experiences while supporting the game's long-term vision.ResponsibilitiesDesign, prototype, tune, and iterate on AI encounters from initial concept through implementation and once live.Create encounter scenarios that support gameplay, pacing, and player progression.Collaborate with AI Engineering, Level Design, Art, and Production to deliver gameplay features.Balance AI behaviors using playtest feedback, gameplay metrics, and player insights.Document encounter systems, design intent, and implementation guidelines.Review gameplay experiences and iterate to improve quality, readability, and player satisfaction.Mentor designers through design reviews and collaborative feedback.Required QualificationsExperience designing AI systems, encounters, or combat gameplay for shipped AAA titles.Experience owning gameplay features from concept through release.Experience collaborating with multidisciplinary development teams.Portfolio demonstrating encounter design, gameplay systems, or AI-focused work.Experience balancing gameplay using qualitative and quantitative feedback.Core Skills and ExperienceKnowledge of AI enemy design, combatant archetypes, and encounter pacing.Proficient in scripting and programming tools to implement systems within modern game editors.Clear documentation and communication across design and development teams.Experience evaluating gameplay through playtesting and data-informed iteration.Familiarity with live service development and ongoing gameplay improvements.Experience designing AI systems or encounters for PvP or PvE gameplay is an asset.Pay Transparency - North AmericaCOMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD
$122.3k - $170.7k
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