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Senior Neural Rendering Software Engineer

$150k - $250k

Applied Intuition

Senior-Level Engineer

Applied Intuition, Inc. is powering the future of physical AI. Founded in 2017 and now valued at $15 billion, the Silicon Valley company is creating the digital infrastructure needed to bring intelligence to every moving machine on the planet. The company services the automotive, defense, trucking, construction, mining, and agriculture industries in three core areas: tools and infrastructure, operating systems, and autonomy. Eighteen of the top 20 global automakers, as well as the United States military and its allies, trust the company's solutions to deliver physical intelligence. Applied Intuition is headquartered in Sunnyvale, California, with offices in Washington, D.C.; San Diego; Ft. Walton Beach, Florida; Ann Arbor, Michigan; London; Stuttgart; Munich; Stockholm; Bangalore; Seoul; and Tokyo.

We are an in-office company, and our expectation is that employees primarily work from their Applied Intuition office 5 days a week. However, we also recognize the importance of flexibility and trust our employees to manage their schedules responsibly. This may include occasional remote work, starting the day with morning meetings from home before heading to the office, or leaving earlier when needed to accommodate family commitments.

About the Role

We are seeking a senior-level engineer with strong foundations in modern real-time rendering systems, neural graphics (e.g., 3D Gaussian-based representations), and high-performance multi-threaded C++/CUDA pipelines. This role sits at the intersection of classical graphics engines and neural rendering systems, with a focus on scaling performance across CPU and GPU for large, real-time simulation workloads. At Applied Intuition, engineers are expected to take ownership of technically complex systems, make architecture-level decisions, work closely with internal and external users, and help evolve both the product and the engineering culture.

At Applied Intuition, You Will:
  • Own end-to-end development and optimization of neural rendering systems, including 3D Gaussian-based representations and other learned scene representations, across multiple products and sensor modalities
  • Design and scale GPU pipelines using CUDA for neural scene training, inference, and real-time rasterization — including data layout, memory movement, synchronization, and kernel performance
  • Architect and optimize multi-threaded C++ systems for scene management, streaming, scheduling, and CPU-side orchestration of neural and hybrid rendering workloads
  • Research, prototype, and productionize state-of-the-art neural rendering and reconstruction techniques, keeping the engine at the frontier of the field
  • Integrate neural rendering outputs with existing simulation and rendering infrastructure, including lightweight physically-based rendering (PBR) components where classical techniques complement neural approaches
  • Build internal tooling and automated benchmarking and profiling infrastructure, including CI-based performance regression tracking for neural pipelines
We're Looking For Someone Who Has:
  • 4+ years of industry or research experience in neural rendering, neural 3D simulation, or closely related fields (graphics, vision, or performance-critical GPU systems)
  • A minimum of a Bachelor's degree in computer science, computer engineering, or equivalent
  • Hands-on experience with neural scene simulation such as 3D Gaussian splatting, NeRFs, neural radiance fields, or similar learned volumetric/surface representations
  • Strong GPU programming skills, including CUDA and/or shader development, with an understanding of CPU–GPU coordination for training and inference workloads
  • Strong experience optimizing multi-threaded C++ applications, including task systems, synchronization, memory ownership, and cache behavior
  • Strong intuition for performance debugging, profiling, and system-level optimization across CPU and GPU
Nice To Have:
  • Publications or significant project contributions in neural rendering, novel view synthesis, or 3D reconstruction
  • Experience productionizing research-grade neural graphics systems into real-time engines
  • Familiarity with differentiable rendering or differentiable simulation frameworks
  • Experience designing or optimizing real-time ray tracing systems
  • Familiarity with autonomy-related sensors (cameras, LiDAR, radar, ultrasonic) and their simulation or rendering requirements

Compensation at Applied Intuition for eligible roles includes base salary, equity, and benefits. Base salary is a single component of the total compensation package, which may also include equity in the form of options and/or restricted stock units, comprehensive health, dental, vision, life and disability insurance coverage, 401k retirement benefits with employer match, learning and wellness stipends, and paid time off. Note that benefits are subject to change and may vary based on jurisdiction of employment.

Applied Intuition pay ranges reflect the minimum and maximum intended target base salary for new hire salaries for the position. The actual base salary offered to a successful candidate will additionally be influenced by a variety of factors including experience, credentials & certifications, educational attainment, skill level requirements, interview performance, and the level and scope of the position.

Please reference the job posting's subtitle for where this position will be located. For pay transparency purposes, the base salary range for this full-time position in the location listed is: $150,000 - $250,000 USD annually.

Don't meet every single requirement? If you're excited about this role but your past experience doesn't align perfectly with every qualification in the job description, we encourage you to apply anyway. You may be just the right candidate for this or other roles.

Applied Intuition is an equal opportunity employer and federal contractor or subcontractor. Consequently, the parties agree that, as applicable, they will abide by the requirements of 41 CFR 60-1.4(a), 41 CFR 60-300.5(a) and 41 CFR 60-741.5(a) and that these laws are incorporated herein by reference. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity or national origin. These regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or disability. The parties also agree that, as applicable, they will abide by the requirements of Executive Order 13496 (29 CFR Part 471, Appendix A to Subpart A), relating to the notice of employee rights under federal labor laws.

Vacancy posted 4 days ago
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