GPU Software Engineer
Futran Tech Solutions Pvt. Ltd.
Job Title : GPU Software Engineer Location: USA(Remote)
Role Summary
We are seeking expert-level GPU Software Engineers to support a high-visibility platform initiative within the Maya program, focused on building software tooling on top of a custom compiler and SDK.
The role involves developing, optimizing, and porting GPU kernels and AI workloads to a specialized hardware platform.
This is a critical and time-sensitive engagement with immediate onboarding expectations and long-term roadmap alignment (~18 months).
Key Responsibilities
• Develop GPU kernels for specialized hardware platforms using PyTorch/Triton frameworks
• Build software solutions leveraging custom compiler and SDK capabilities
• Design and implement kernel-level optimizations to control hardware execution behavior
• Port open-source AI/ML models to custom SDK environments
• Port and adapt high-performance computing benchmarks and stress workloads such as:
Programming & Frameworks
• Python
• C/C++ (systems-level programming)
• PyTorch
• Triton (Triton language / kernel development)
GPU & Systems Expertise
• GPU kernel development (mandatory and critical)
• Strong understanding of GPU architecture and compute optimization
• Experience with compiler-based optimizations / runtime execution layers
• Experience with custom SDKs or hardware abstraction layers
Performance & Workloads
• Experience in:
• Experience working with custom silicon / hardware platforms
• Exposure to high-performance computing (HPC) workloads
• Familiarity with:
• Number of roles: 3 developers (initial hiring may start with 2)
• Location flexibility:
• Candidates will undergo direct technical evaluation by program lead
• Strong preference for candidates who can showcase real implementations / past work (hands-on kernel development)
Key Differentiators (Critical Expectation)
• This is NOT a DevOps / support / debugging role
• Requires deep hands-on engineering expertise in:
• Ability to deliver:
Recommended Screening Criteria
To help you send the right candidates quickly, prioritize profiles with:
• Proven GPU kernel development experience (non-negotiable)
• Hands-on PyTorch + Triton kernel implementation
• Evidence of systems-level programming (C/C++)
• Contributions to AI infrastructure, HPC, or compiler-level work
Role Summary
We are seeking expert-level GPU Software Engineers to support a high-visibility platform initiative within the Maya program, focused on building software tooling on top of a custom compiler and SDK.
The role involves developing, optimizing, and porting GPU kernels and AI workloads to a specialized hardware platform.
This is a critical and time-sensitive engagement with immediate onboarding expectations and long-term roadmap alignment (~18 months).
Key Responsibilities
• Develop GPU kernels for specialized hardware platforms using PyTorch/Triton frameworks
• Build software solutions leveraging custom compiler and SDK capabilities
• Design and implement kernel-level optimizations to control hardware execution behavior
• Port open-source AI/ML models to custom SDK environments
• Port and adapt high-performance computing benchmarks and stress workloads such as:
- Linpack (High Performance Linpack)
- BERT/benchmark-style workloads (referred as "Babu bench")
• Develop stress testing and validation workloads aligned to hardware behaviour and platform validation
• Support testing and stress testing of current and next-generation hardware platforms
• Collaborate closely with platform architects and compiler teams to enhance system capabilities
Programming & Frameworks
• Python
• C/C++ (systems-level programming)
• PyTorch
• Triton (Triton language / kernel development)
GPU & Systems Expertise
• GPU kernel development (mandatory and critical)
• Strong understanding of GPU architecture and compute optimization
• Experience with compiler-based optimizations / runtime execution layers
• Experience with custom SDKs or hardware abstraction layers
Performance & Workloads
• Experience in:
- GEMM kernel development (matrix multiplication kernels)
- Porting ML models to new hardware platforms
- Performance tuning and stress testing at system level
• Experience working with custom silicon / hardware platforms
• Exposure to high-performance computing (HPC) workloads
• Familiarity with:
- Linpack benchmarks
- AI workload benchmarking tools
• Experience in compiler optimization ecosystems
• Number of roles: 3 developers (initial hiring may start with 2)
• Location flexibility:
- Onsite / Offshore / Hybrid mix allowed
• Timeline: - Immediate start required
• Duration: - ~18 months program duration with phased platform evolution
• Candidates will undergo direct technical evaluation by program lead
• Strong preference for candidates who can showcase real implementations / past work (hands-on kernel development)
Key Differentiators (Critical Expectation)
• This is NOT a DevOps / support / debugging role
• Requires deep hands-on engineering expertise in:
- Kernel programming
- GPU workloads
- ML framework internals
• Candidates must demonstrate build-level competence, not just theoretical knowledge
• Ability to deliver:
- High-performance kernels
- Production-ready software for hardware platforms
• Successful porting of models and workloads to custom environments
• Contribution to next-generation platform readiness and validation
Recommended Screening Criteria
To help you send the right candidates quickly, prioritize profiles with:
• Proven GPU kernel development experience (non-negotiable)
• Hands-on PyTorch + Triton kernel implementation
• Evidence of systems-level programming (C/C++)
• Contributions to AI infrastructure, HPC, or compiler-level work
Vacancy posted 1 day ago
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