Game Designer
$150k - $160kSubject
The Mission At Subject, we're building the Netflix of Education. Personalized. Localized. Accredited. Backed by Owl Ventures, Kleiner Perkins, and industry leaders, and serving 100K+ students, we're building the world's most advanced Learning Intelligence System: studio-quality, standards-aligned learning that is delivered personally and proves outcomes. The Impact As a Game Designer at Subject, you own how learning actually feels for students. You design the systems that turn standards-aligned content into experiences students choose to come back to: the loops, the rewards, the progression, the moment-to-moment feel. Subject is not adding gamification on top of a worksheet. We are building learning experiences that hold their own against the best games students play outside school. Your work is the difference between a student opening Subject because they have to and opening it because they want to. You report into the Design Director and partner directly with product, engineering, and content. What You'll Own Core Loop and Systems Design Design the core student loops across Subject: how a learning session starts, escalates, rewards, and ends Build the progression systems, mastery feedback, and meta-game that keep students engaged across days, weeks, and units Tune difficulty, pacing, and challenge curves so students feel the right amount of stretch at every level Define the economy of points, streaks, unlocks, and achievements with intent. No empty extrinsic loops Mechanics and Moment-to-Moment Feel Design the moment-to-moment interactions: how a question feels to answer, how a wrong answer is handled, how a win is celebrated Specify motion, sound, haptics, and feedback in enough detail that engineers and designers ship exactly what you intended Prototype mechanics quickly with paper, Figma, code, or off-the-shelf engines and put them in front of real students Hold the bar on feel: if it does not feel good in a student's hand, it does not ship Learning and Engagement Integration Partner with Product and Curriculum to translate learning objectives into game systems without compromising rigor Work with the AI team on personalized difficulty, adaptive challenges, and AI-driven narrative or character moments Define the metrics that prove a system is working: retention, session length, mastery, time-on-task with intent, return rate Run playtests with real students in partner schools and feed insights back into design Cross-functional Build Write tight design docs that product builders and engineers can execute against without ambiguity Work and ship alongside engineers, designers, and content specialists Brief support, GTM, and educator success on the why behind each system so the field can speak to it Track outcomes after launch and iterate Requirements 5+ years of game design experience on shipped consumer products. Mobile, web, or console A portfolio with at least one title that demonstrates strong systems design, progression, and player retention Deep understanding of core loops, meta-game, economy design, and player psychology Hands‑on prototyping skills: Figma, Unity, Godot, web, or whatever lets you put a working mechanic in someone's hand fast Comfortable with data: you can define what success looks like, read a dashboard, and change course based on what you find Clear writer: your design docs are readable, your rationale is tight, your stakeholder updates don't require translation Bonus: experience in AI-native products The Mindset We Need Studio-quality bar: you hold craft and outcomes together. Fun systems that don't teach are not enough, and effective systems that aren't fun are not enough either Full ownership: you feel the weight of the systems you ship. You don't hand off, you ship Speed with taste: you prototype fast, iterate in the open, and don't let perfect be the enemy of shipped-and-learning Student obsession: you watch students play, you know what makes them lean in and what makes them quit AI-native operator: you already use Claude Code, Cursor, or equivalent daily. AI is in your workflow, not on your wishlist The Commitment We're Looking For This role requires exceptional dedication because students deserve our absolute best. We need someone who: Lives the mission and treats student and district outcomes as real stakes Thrives in intensity and takes pride in building something from nothing Works with presence: Los Angeles office, 5 days/week Can commit to 60 hours/week: this is a high-output, high-ownership role and the pace reflects the ambition We're not looking for people who tolerate long hours. We're looking for people who find meaning in building something that matters this much. Compensation $150,000 to $160,000 Benefits Premium health coverage, gym membership, daily meals, top hardware Join Us If you want to design the learning systems students actually choose to come back to, Subject is where you do that work. #J-18808-Ljbffr Subject
$56.7 - $65 per hour
...Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and... ...the areas you're owning. Collaborating closely with lead designers and directors to effectively act on feedback and quickly iterate...SuggestedHourly payTemporary work- ...As a Principal Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary...SuggestedLocal areaFlexible hours
- ...As a Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work...SuggestedLocal areaFlexible hours
- ...virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces, and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented...SuggestedFull time
- ...Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and... ...titles we craft together. What you will do: Pitch, design, implement, and own enemy NPC archetypes Work with AI programmers...Suggested
$150k - $209.6k
...As a Game Designer, you will design and optimize the player experience. Your analytical skills, player insight, and creativity help craft in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every...Temporary workLocal areaFlexible hours- ...Senior Game Designer, 20th Century Games Job Description Come work with 20th Century Games as a Senior Game Designer! As a full-time cast member within the Disney Games Group, you will draw upon your extensive game design experience by helping games come to life using...Full timeWork experience placement
- ...As a Principal Game Designer on League of Legends, you will design, tweak, and optimize the player experience as we set up League of Legends for its next 10 years. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences...Seasonal workLocal areaFlexible hours
$30 - $38 per hour
...This is a contract position for the role of Game Designer, anticipated to run for approximately three months with the possibility of extension based on business needs. The Game Designer plays a key role in the game and product development process from start to finish....Contract workLocal areaRemote work$65k - $95k
...Game Designer We need a game designer who actually plays casual F2P mobile games, not someone who tolerates them, but someone who genuinely loves them. You'll design new mechanics and improve existing ones for Good Pizza, Great Pizza (300M+ downloads) and latest title...Casual workSeasonal workLocal areaImmediate startRelocation$30 - $38 per hour
...Exploding Kittens LLC in Los Angeles is looking for a Game Designer for a contract position anticipated to last approximately three months. In this role, you'll design and develop projects, pitch game ideas, and collaborate with various teams to create fun and marketable...Contract work- A leading gaming company is looking for a Senior Game Designer in Los Angeles. This role is focused on enhancing the player experience through collaboration with interdisciplinary teams. Responsibilities include optimizing game rules and designs while mentoring junior...Flexible hours
$105k - $110k
A recognized toy design company in Los Angeles seeks a Senior Product Designer for Games. This role involves producing creative designs for tabletop games, collaborating with internal and external teams, and ensuring products are ready for market. The ideal candidate has...Full time$120k - $140k
...A leading game development company in Los Angeles seeks a Principal Game Developer to shape innovative party games. The ideal candidate has over 10 years of experience in tabletop game design and is adept at refining gameplay based on player feedback. Responsibilities...$65k - $95k
TapBlaze, LLC in Los Angeles is seeking a Game Designer to create engaging mechanics for casual games such as Good Pizza, Great Pizza. The ideal candidate will have over 2 years of experience in game design and a proven track record with casual mobile games. This role requires...Casual work- ...virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented...
- Exploding Kittens in Los Angeles is seeking a Game Designer for a contract position lasting approximately three months, with the possibility of extension. The ideal candidate loves mass market party games, possesses design experience, and collaborates well with teams. You...Contract work
$60 - $80 per hour
The Hong Kong Study Skills Research Institute is seeking a Game Designer IV to lead the design of innovative game systems that combine fitness with gaming. This role is fully remote and offers a pay range of $60-$80 per hour for a 6-month contract. You will leverage your...Remote jobHourly payContract work$65k - $95k
TapBlaze is seeking a game designer in Los Angeles who is passionate about casual F2P mobile games. Responsibilities include designing new game mechanics for titles like Good Pizza, Great Pizza, and balancing game economies. Requires 2+ years of experience in game design...Casual work- Exploding Kittens is seeking a Game Designer in Los Angeles for a contract role. You'll design and develop engaging projects, pitch original ideas, and collaborate closely with various teams. The ideal candidate has over 3 years of experience in tabletop game design and...Contract work
$185.2k - $258k
...All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. As a Senior Technical...Temporary workLocal areaFlexible hours- A recruiting agency is seeking a Technical Game Designer to work with a Los Angeles-based AAA sports game studio developing next-gen football video games in Unreal Engine 5. The role involves designing and implementing core game systems, collaborating with various teams...
- This is a role posted by Reval Recruiting on behalf of a client Technical Game Designer - Game Systems (Unreal Engine 5, AAA European Football) This role is posted on behalf of the following client: A Los Angeles-based AAA sports game studio building the next generation...Seasonal work
$70k - $90k
Madeinhaus in Los Angeles is seeking a talented designer with 2-4 years of experience to join their dynamic digital design studio. You will design digital assets and collaborate with Art Directors and Senior Designers. A strong foundation in typography, visual communication...$90k
...Job Description Job Description Unreal Game Designer Job Location: Salina, Kansas About Us Pure Imagination Studios started in 2012 as a diversified entertainment company built by a team of creators who shared a true passion for storytelling. We thrive...Full timeWork at officeRelocation- ...We Are Looking For We are looking for a UX/UI Designer to own and elevate Arrae's on-site digital experience across all e-commerce touchpoints. This role sits within the E-Commerce team and will partner closely with the Head of E-Commerce, Product Manager, Developers...
$40 - $50 per hour
...Zoic Studios in Los Angeles is seeking a UI/UX Designer for a project-based position. The ideal candidate will lead the visual design of applications across platforms such as web and VR/AR. Responsibilities include creating engaging user interfaces, collaborating with...Remote work- ...About the Role We are seeking a talented UI/UX Designer to create intuitive, engaging, and user-centered digital experiences. This role partners closely with product managers, engineers, and stakeholders to translate user needs and business requirements into elegant design...Work at officeLocal area
- ...re partnering with a client to find a talented Motion Graphics Designer / Animator for their innovative team. This remote, temporary role... ...opportunity for creative professionals passionate about gaming and entertainment. If you’re looking to contribute to high-impact...Temporary workRemote work
- ...simply “care hard”, and this reflects in our work products, our interactions, and our culture. Job Responsibilities: The UI/UX Designer will work at the intersection of user experience, visual communication, and storytelling. This role is suited for a designer who...Permanent employmentRemote work
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