iOS Engineer Apple, Inc.
Full-time
Apple Oakbrook
The Apple TV app brings together movies shows and live sports into one beautifully unified experience across Apple devices and dozens of third-party platforms. Our teams build the interfaces and interactions that millions of people rely on every day to discover watch and enjoy content they love. If you are passionate about crafting apps and experiences that ship at global scale this is your opportunity to leave a lasting mark on how the world experiences Apple.
In this role you will architect and implement sophisticated media playback features using AVFoundation CoreMedia and AVKit across iOS and related Apple platforms. You will collaborate closely with framework platform and product teams to diagnose hard problems at the intersection of media pipelines rendering and system performance. Your work will directly influence the media experience on devices used by people around the world. Design and implement high-performance media playback features using AVFoundation CoreMedia and AVKit on iOSnBuild production-quality Swift and SwiftUI components that integrate seamlessly with underlying media pipelinesnDiagnose and resolve complex bugs spanning media decoding synchronization buffering and AV rendering layersnProfile and optimize CPU GPU and memory usage within media-heavy code paths using Instruments and low-level system toolsnCollaborate with cross-functional teams including framework engineers QA and product managers to define technical requirements and deliver robust solutionsnExtend and adapt media features across macOS and tvOS ensuring consistent behavior and platform-idiomatic implementationsnConduct rigorous code reviews enforce engineering best practices and contribute to internal technical documentationnParticipate in architecture discussions and drive technical decisions that balance correctness performance and long-term maintainability 4 years of professional iOS MacOS tvOS or VisionOS developmentnDeep expertise in Swift including protocol-oriented design concurrency (async/await structured concurrency) and performance-sensitive programming patternsnDemonstrated ability to diagnose complex multi-layered bugs involving media synchronization codec behavior or buffering anomaliesnStrong background in performance profiling using Instruments including Time Profiler Allocations or Core Animation toolingnBachelors degree in Computer Science Electrical Engineering or a related technical discipline or equivalent practical experiencenTrack record of writing maintainable well-tested Swift code at scale in a professional engineering environment Hands-on experience with SwiftUI for building declarative media-integrated user interfaces across Apple platformsnExperience developing with a strong focus on media frameworks including AVFoundation CoreMedia and AVKitnFamiliarity with macOS and tvOS platform differences as they relate to media playback window management and HID input handlingnProven experience building and shipping production applications that depend on real-time media playback streaming pipelines or AV capturenProficiency in Objective-C for interfacing with legacy or lower-level C-based media APIs within mixed-language codebasesnExperience with Live Streaming (HLS) internals including manifest parsing variant stream selection and segment delivery optimizationnExposure to Metal or Core Image for GPU-accelerated video post-processing or custom rendering pass integrationRequired Experience:
IC
Vacancy posted 1 day ago
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