Software Engineer, Rendering & Animation
$149k - $350kFigma
Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web , Figma helps entire product teams brainstorm , design and build better products — from start to finish. Whether it’s consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone—come make with us!
Our Creation Engine teams work on some of the core technologies that power our real time, browser-based Figma Design and FigJam products. These teams work mostly (but not exclusively) on client-side code that runs in the browser. Under the hood, Figma shares a lot of similarities to a game engine. We develop this C++/WebAssembly engine to ensure internal and external developers can rapidly build new products and features that are fast and reliable by default, and own areas such as our in-memory data model (SceneGraph), renderer, and multiplayer client/server protocols.
Within Creation Engine, the Rendering & Animation team focuses on the lowest level of the stack, where we convert the SceneGraph into primitive rendering operations that are executed on the GPU using WebGL. Our team houses the company’s expertise in rendering of 2D vector graphics, rendering algorithms, rendering APIs, and GPU profiling and optimization. Our mission is to make rendering performant, feature-rich, reliable, maintainable, and extendable across all products and surfaces.
Rendering & Animation engineers use a combination of C++ and TypeScript for CPU-side code (to support our two renderers); our shaders are written in GLSL. The team recently completed a large project to replace our legacy rendering backend with a new one - “TinyGPU” - that is more modern, much smaller, and easier to work with. This project has laid the groundwork for a new era focused on feature expansion, performance optimization, advanced animation, and future product launches. Each new product at Figma pushes beyond our previous rendering assumptions, requiring constant innovation and visionary foundations.
The Rendering & Animation team is looking for engineers with domain expertise in rendering algorithms and APIs, as well as both high- and low-level performance optimization. Experience relating to rendering of 2D vector graphics specifically is a plus, but not required! We’re looking for someone who is excited to explore the latest graphics technologies like WebGPU, plus develop and implement new algorithmic techniques for things like high-performance antialiasing.
Figma is a highly collaborative organization and most projects are owned by small teams of 2-3 people. You’ll form strong relationships with product managers and designers, and can expect to partner regularly with engineers and leaders beyond your immediate team. We strive to foster an inclusive culture that promotes equity and belonging, and use the following values to guide how we work together: communicate early and often, lift your team, focus on craftsmanship, and prioritize impact. You can learn more about our engineering values and how we developed them here .
This is a full-time role that can be held from one of our US hubs or remotely in the United States.
What you’ll do at Figma:
- Work closely with teammates and partners in Engineering, Product, Design, Marketing, User Research, and Data Science to build new features and achieve roadmap goals. We prioritize collaboration and cross-functional partnerships, so you won’t operate in silos. Some efforts you might impact include:
- Creating and optimizing shaders to render blurs of primitive shapes in a single pass
- Improving how we order and batch draws to reduce draw calls and render target switches
- Developing and implementing faster approaches to anti-aliasing (an open area of research in 2D vector graphics!)
- Implementing performant animations using multiple layer caches for fast compositing
- Drive guidance, quality, and standards for rendering at Figma, and explore opportunities that keep us on the bleeding edge of new capability and advancements.
- Be a mentor and provide thoughtful feedback to your peers, and benefit from strong personal and professional mentorship opportunities yourself.
- Contribute to org-wide initiatives like new hire onboarding, interview process development, and Belonging/Equity/Inclusion efforts.
- Continue ramping and learning. The technical challenges you'll tackle on the Rendering & Animation team are unique, fun, ambitious, and ever-evolving.
We'd love to hear from you if you have:
- 8+ years of professional experience shipping software with a specialization on Rendering and Graphics (2D or 3D), ideally with experience in C++/WebAssembly.
- Experience working on game engines, client-side technologies and platforms, and rendering APIs like OpenGL, WebGL, WebGPU, Vulkan, Metal, or DirectX.
- Demonstrated fluency with one or more low-level programming languages, including but not limited to: C++, C, Objective-C, Go, or Rust.
- Deep familiarity with the rendering pipeline and rendering concepts.
While it’s not required, it’s an added plus if you also have:
- Proactive communication skills and a desire to work in a collaborative environment.
At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.
Pay Transparency Disclosure
If based in Figma’s San Francisco or New York hub offices, this role has the annual base salary range stated below.
Job level and actual compensation will be decided based on factors including, but not limited to, individual qualifications objectively assessed during the interview process (including skills and prior relevant experience, potential impact, and scope of role), market demands, and specific work location. The listed range is a guideline, and the range for this role may be modified. For roles that are available to be filled remotely, the pay range is localized according to employee work location by a factor of between 80% and 100% of range. Please discuss your specific work location with your recruiter for more information.
Figma offers equity to employees, as well a competitive package of additional benefits, including health, dental & vision, retirement with company contribution, parental leave & reproductive or family planning support, mental health & wellness benefits, generous PTO, company recharge days, a learning & development stipend, a work from home stipend, and cell phone reimbursement. Figma also offers sales incentive pay for most sales roles and an annual bonus plan for eligible non-sales roles. Figma’s compensation and benefits are subject to change and may be modified in the future.
Annual Base Salary Range (SF/NY Hub):
$149,000—$350,000 USD
At Figma we celebrate and support our differences. We know employing a team rich in diverse thoughts, experiences, and opinions allows our employees, our product and our community to flourish. Figma is an equal opportunity workplace - we are dedicated to equal employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity/expression, veteran status , or any other characteristic protected by law. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.
We will work to ensure individuals with disabilities are provided reasonable accommodation to apply for a role, participate in the interview process, perform essential job functions, and receive other benefits and privileges of employment. If you require accommodation, please reach out to View email address on jobs.jobcopilot.com . These modifications enable an individual with a disability to have an equal opportunity not only to get a job, but successfully perform their job tasks to the same extent as people without disabilities.
Examples of accommodations include but are not limited to:
- Holding interviews in an accessible location
- Enabling closed captioning on video conferencing
- Ensuring all written communication be compatible with screen readers
- Changing the mode or format of interviews
To ensure the integrity of our hiring process and facilitate a more personal connection, we require all candidates keep their cameras on during video interviews. Additionally, if hired you will be required to attend in person onboarding.
By applying for this job, the candidate acknowledges and agrees that any personal data contained in their application or supporting materials will be processed in accordance with Figma's Candidate Privacy Notice .
$149k - $350k
...with us! Our Creation Engine teams work on some of the core... ...memory data model (SceneGraph), renderer, and multiplayer client/... ...Creation Engine, the Rendering & Animation team focuses on the lowest... ...professional experience shipping software with a specialization on...AnimationRemote jobFull timeImmediate startWork from home- ...delightful user interfaces, graphics rendering, and audio/video processing.... ...team, our product engineers are trusted with a high degree... ...shape the future of video software Collaborate with designers... ...ReactiveSwift, AVFoundation, Core Animation, and Realm ~ Strong...AnimationFull timeLocal areaNight shift
$120 - $130 per hour
Position: Animation Software Engineer/Graphics Engineer V Location: Cupertino, California - Remote Duration: Contract Job ID: 170702 Job Description... ..., and optimize new animations for our custom animation rendering engine. It's a great opportunity to learn from a large...AnimationFull timeContract workRemote work$84.48k - $162.12k
In this position... The Software Product Engineer (SPE) is the feature delivery lead within in-vehicle... ...manage the engineering complexity of rendering diverse vehicle models, trim levels,... ...creative 3D assets, materials, and animations into performant, production-ready Unreal...AnimationImmediate startRemote workFlexible hours$130k - $160k
Position Summary We are seeking a Senior Software Engineer to be a primary technical contributor on... ...Resium 3D globe: asset markers, trajectory rendering, satellite ground tracks, coverage footprints, and CZML-driven animation with the Cesium timelineManage frontend...AnimationContract workTemporary workWork experience placementLive outRemote workFlexible hours$153k - $376k
...collaboration, join us! Our Creation Engine teams work on some of the... ...data model (SceneGraph), renderer, and multiplayer client/... ...Creation Engine's Rendering & Animation org, the Pixel Engine team focuses... ...experience shipping software with a specialization on Video...AnimationFull timeRemote workWork from home$153.2k - $234.1k
Job DescriptionRole OverviewAs a Senior Software Engineer on the Rendering Infrastructure team, you will build the systems that turn a GPU-accelerated, physically-based sensor simulator into a production platform — one that runs reproducibly, at cluster scale, and against...Full timeLocal areaRemote workWork from homeRelocationRelocation packageFlexible hours$130.4k - $195.6k
...Unity content into other game engines and 3D environments — in-... ...-time 3D experiences to run, render, and interact in places they... ...major game engines and emerging software platforms. We’re also developing... ...domains — such as physics, animation, input, rendering, assets, or...AnimationFull timeWork at officeRemote workWorldwide$130.4k - $195.6k
...to stream Unity content into other game engines and 3D environments — in-process, cross-... ...different real-time 3D runtimes communicate and render under real-world constraints. You’ll... ...for meshes, materials, textures, animations, transforms, deltas, and dependency graphs...AnimationFull timeWork at officeLocal areaRemote workWorldwide$37.26 - $68.93 per hour
Team Name:DiabloJob Title:Software Engineer, Engine SystemsRequisition ID:R027570Job Description... ...well as core runtime systems such as animation, VFX, physics, and audio. You’ll also... ...of C++ work, such as custom engines, renderers, compilers, embedded systems, or similar...AnimationHourly payFull timeTemporary workPart timeLocal areaRemote workRelocation packageFlexible hours$213k - $263k
...simulated miles each year. The team is responsible for both the rendering/simulation engine as well as the pipeline that lets a variety of internal... ...data simulation, which might include physics simulation, animation capture, light transport, photogrammetry, NeRFs, or...AnimationFull time- ...As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries... ...developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film...AnimationFull time
$115.67k - $214.81k
...., is seeking a Senior UI/UX Engineer to join our team of talented... ...you? 5+ years of professional software engineering experience,... ...keen eye for visual detail, animation, and interaction polish. Strong... ...with localization, font/text rendering, and UI accessibility. A passion...AnimationTemporary workWork experience placementLocal area$153.2k - $234.1k
Role Description As a Senior Software Engineer on the Rendering Infrastructure team, you will build the systems that turn a GPU-accelerated, physically-based sensor simulator into a production platform — one that runs reproducibly, at cluster scale, and against production...Full timeFlexible hours- ...more civil shared experiences for everyone. As a Senior Software Engineer in the Builder Tools team, you’ll work on interactive, developer... ...making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game...AnimationFull timeWorldwide
$130.4k - $195.6k
## Senior Software EngineerApplylocations: Remote, Washington, USA:... ...Unity content into other game engines and 3D environments — in-... ...-time 3D experiences to run, render, and interact in places they... ...engine domains — such as physics, animation, input, rendering, assets, or...AnimationRemote jobWork at officeWorldwideRelocation package- TalentOla in Spring, Texas, seeks a seasoned GPU Software Engineer to design and optimize graphics software for Linux/Windows, enabling remote rendering and high-performance visualization across NVIDIA, AMD, Intel, and ARM platforms. You will profile GPU performance, tackle...Remote work
- .... You will work very closely with other Engineers (backend, firmware, ML), departments (R&... ...looking for an experienced Senior Android Software Engineer to join our Engineering team.... ...pixel-perfect mobile apps with beautiful animations. We want someone with a high bar for...AnimationFull timeImmediate startWorldwideSleeping nightsNight shift
- .... You will work very closely with other Engineers (backend, firmware, ML), departments (R&... ...are looking for an experienced Senior iOS Software Engineer to join our Engineering team.... ...pixel-perfect mobile apps with beautiful animations. We want someone with a high bar for...AnimationFull timeImmediate startWorldwideSleeping nightsFlexible hoursNight shift
- ...About You: Versana is looking for a motivated Full Stack Software Engineer to join our Application Development team. The squad’s goal... ...etc.). · Familiarity with design systems (UI components, animations/transitions, accessibility). · Experience with public...AnimationFull timeContract workFixed term contractLocal area
$67.1k - $99.32k
...wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2... ...family entertainment. Our team of engineers, marketers, artists, writers, data scientists... ...of the following: Graphics, Networking, Animation, Physics, UI, Etc A desire to improve...AnimationFull timeCasual workRemote work$150k - $200k
...innovative products that change how fans engage and experience anime. We’re building the right team to navigate and pioneer a... ...community and cutting edge technology. We are seeking an exceptional software engineer to join us in our journey within an incredibly fast-paced...AnimationFull timeWork experience placementLocal area$140k - $200k
...office. These include frontend and backend engineers, AI research scientists, and others from... ...Candidate Should Have ~5+ years of software engineering experience ~ Familiarity with... ...Services, Music Player Service, Android Animations, Jetpack Navigation, JUnit tests ~...AnimationFull timeWork at officeNight shift$193.3k - $289.9k
...entertainment excellence and creativity.Senior Software EngineerSan Mateo, CARole OverviewSony... ...LLC seeks a Senior Software Engineer in San Mateo, CA to lead rapid prototyping... ...generate hyper realistic assets; utilizing 3D animation tools and middleware game engines,...AnimationRemote workWork from home- ...ll own major features end-to-end, drive engineering quality, and contribute to architectural... ...performance, responsiveness, and delight — from render times to audio latency to micro-... ...~ Experience building fluid, polished animations and translating design prototypes into robust...AnimationFull timeWork at officeLocal areaWorldwide
$196.75k - $243.29k
...safer, more civil shared experiences for everyone.As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox... ...developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development...AnimationFull timeWork experience placementH1bWork at officeLocal areaVisa sponsorshipMonday to Friday$180k - $250k
...re looking for a Full Stack React Native Engineer to join our small, high-ownership... ...are You have 4+ years of professional software engineering experience, including deep work... ...Knowledge of React Native navigation, animations, and performance tuning techniques. Experience...AnimationFull timeWork at officeRemote work$160k - $185k
...Bon Appétit, among others. Our mobile engineering teams build the digital products that deliver... ...the roleCondé Nast is hiring a Mobile Software Engineer III based in our New York... ...locations and timezones.Experience with animations and motion libraries (Lottie, Rive).Familiarity...AnimationFull timeWork at officeLocal areaImmediate startRemote workWorldwide$117k - $234k
...About Team On the Membership Experience Engineering team at Walmart, we provide technology... ...sustainable solutions; and defining software development guidelines, standards, and... ...pixel-perfect views Knowledgeable about animation and screen transitions Have published...AnimationFull timeTemporary workPart timeRemote work- ...Job Responsibilities: ~ BS in Computer Science/Engineering or equivalent industry experience. ~3-5 years game development experience... ...~3D Math ~ TypeScript ~ Similar game development role ~ Animation tooling ~ Bonus ~ Experience with Unity, Unreal Engine, or...AnimationFlexible hours
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to Software Engineer, Rendering & Animation. Be the first to apply!
- senior robotics software engineer Remote
- software system engineer Remote
- part time software developer Remote
- security software engineer Remote
- intel software engineer Remote
- software developer fintech Remote
- new graduate software engineer Remote
- software development engineer aws Remote
- information technology software engineer Remote
- associate software developer Remote




