/ Game Designer ( Potion Craft )
niceplay games
Game Designer For Potion Craft And Other Projects
We (niceplay games) are best known as the developers of the indie hit Potion Craft. Currently, this is our main project – we are working on updates, additions, new content, and features. We are also working on porting to various platforms.
We are a remote-first company with a culture based on trust and open and honest communication. We can make addictive games with unconventional gameplay, unique visual style, and (sometimes excessive) attention to detail – if you are close to this approach, you will like it here!
Who We Are Looking For
Our team needs an experienced and confident game designer for Potion Craft and other company projects.
The game has been in active development since 2019 and continues to evolve. Over time, it has grown with fundamental systems, documentation, guidelines, and tables, on the basis of which further design and balance will be built, and in the development of which you will also participate.
We want to find a cool specialist with extensive game development experience who will work directly with the game director and always be on the same wavelength with him. We need a self-reliant and responsible person who can be trusted with all the main work on Potion Craft game design – so that there is no need to double-check and worry that the work is not done as originally agreed. We are looking for a person for long-term cooperation, who will perfectly fit into the team in spirit and attitude towards games and development, to grow and develop together and make even cooler projects and features.
We are interested in people with different experience, and we are always open to constructive feedback and sharing of experience, so you can also participate in improving approaches to working with documentation and tables, improving debugging tools, and the format of working with other team members.
You will need to work with new content and features, texts, localization, balance, UX, controls, nuances of different platforms, resolving edge cases in design, polishing and fine-tuning controls and colliders, debugging in Unity, testing fresh builds of the game, and in general, be involved in forming new even cooler versions of the game and new projects, so there are many different interesting tasks ahead and a lot of potential for growth in various directions.
Examples Of Tasks
- Inventing and calculating the balance and patterns of new ingredients, as well as setting them up in the project.
- Designing and balancing new alchemical maps for new potion bases.
- Inventing and balancing new potion effects that will fit well into the world and have good potential for new customer orders.
- Inventing and inserting new customers, traders, and NPC classes into the game.
- Polishing and fine-tuning settings to improve the game feel and controls of new features and content. For example, fine-tuning colliders, speeds, easings, and other settings in Unity.
- Writing and formatting documentation and tasks for new features and content with subsequent maintenance and improvement.
- Suggesting rework or rebalancing of poorly performing features and mechanics.
- Creating new localization keys for new content and inserting localized keys into the game.
- R&D of new projects and prototypes.
Requirements
- Good familiarity with the game Potion Craft with a full understanding of all the main mechanics and understanding the value of certain decisions. If you are not interested in Potion Craft in its current form, we are unlikely to find common ground.
- Love for games and diverse gaming experience, which is constantly replenished. If you do not live by games, do not engage in constant analysis and other projects, do not follow the industry, and your experience over the past year consists of one GAAS game, we are not for you.
- Passion for development and a desire to create well-developed, high-quality games with a high attention to detail. If you live and work by the principle "it will do," we will not work together.
- Any projects, even if they are not completed (including personal hobby projects).
- Experience as a game designer, producer, or game director (on other or your own game projects).
- Experience in remote work and confidence that this format suits you.
- Willingness to accept the company's frameworks and values, as well as hierarchy, including in terms of game design. We highly value and try to give creative freedom, as well as encourage constructive discussion and feedback, but it is not a fact that all final decisions will coincide with your view at the moment (so if you want to get a job in a company with the idea of changing half of the game – this is a bad idea).
- Ability to write clear and well-structured texts.
- Ability to create clear and visual documentation with illustrations and taking into account various nuances and edge cases.
- Advanced skills in working with Google Sheets (ability to work with formulas, conditional formatting, charts, etc.).
- Good understanding of UI/UX (many tasks may be related to new interfaces, and we also pay special attention to pleasant UX in our games and development tools).
- Good knowledge of English (naming objects in the project and documentation, searching/understanding information in English sources, sometimes communicating with English-speaking colleagues from partner companies – porting companies, publisher, etc.).
- Currently, we are not considering work from Russia, but we can discuss options with relocation.
- Independence and self-organization.
- Honesty and openness.
- Ability to work within the guidelines and rules, as well as participate in their development.
- Ability and willingness to work in a team.
Pluses
- Experience participating in game jams.
- Experience developing games in Unity.
- Experience developing personal projects.
- Experience working in small teams.
- Experience working as a lead.
- Experience testing games.
- Experience working with graphic editors.
- Experience promoting and working with promotional materials.
- Knowledge of the company lore and the history of the game Potion Craft.
- Familiarity with various gaming platforms.
- Understanding of geometry, basic physics, and kinematics (many physical gameplay mechanics are used in our games).
- Technical background.
- Understanding and acceptance of modern technologies and tools.
- Product thinking.
- Developed cognitive empathy.
- Skills of a screenwriter/writer.
- Analytical mindset.
- Ability to work with Git.
- Initiative and desire to make the project better.
Pluses Of Working With Us
- We make games well and in good faith.
- Friendly atmosphere built on trust.
- We value initiative and are open to suggestions and feedback from each team member.
- Variety of tasks – you will not feel like you are standing still. The project is constantly evolving, and new challenges appear every time.
- You will see progress – both with small and quite large tasks. Once every two months, we summarize the results and gather a new build that the whole team can play.
- Optimal project size: it is neither a small game for a couple of months, nor a long-term project that is being developed for 5 years without a single release.
- Opportunity to work on the worldwide indie hit Potion Craft and other games that millions of players will play.
- You will see how influencers (such as Kuplinov or Markiplier) play in the game and features that you made.
- Work with people from different departments (GD, art, development, sound design, QA, etc.). You will always know who to contact for a particular task, and you will have contact with different team members.
- Loyal and creative community of the game that makes inspiring fanart, challenges, mods, tools, let’s plays, streams, guides, wiki, and many other things.
- Flexible schedule – we work in different time zones and everyone can choose more convenient days for work and rest. The main thing is to have enough common working hours with other team members with whom close work is going on (for calls, clarifications on tasks, etc.).
- Flexible vacations and absences without bureaucracy.
- A convenient, not overloaded set of tools and services for teamwork: Slack, Trello, Nuclino, Dropbox, Google Docs, Miro.
- Participation in the development of niceplay games and career growth within the company with the possibility of development in various
- ...position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative,... ...titles we craft together. What you will do: Pitch, design, implement, and own enemy NPC archetypes Work with...Suggested
- ...and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually... ...innovating to raise the bar of engine and game development. DESIGN What We Do Put your design skills to work at a cutting-...Suggested
- ...Game Designer At General Intelligence, we're building highly-capable autonomous agents for startups. Our goal is to enable the one-person... ...pacing, and utility. You care about product quality and craft. You are high agency. You have aura. If you don't...SuggestedRelocation package
- ...WHAT WE'RE LOOKING FOR_ We’re looking for an ACD & 3D Designer, Experiential who leads with vision and designs with care — crafting spaces that inspire connection, spark emotion, and leave a lasting impact. Someone who thinks in dimensions, translates content into form...SuggestedFull timeFor contractors
$50 - $65 per hour
...storytellers into one hyper-collaborative team specializing in crafting iconic 360°ree; campaigns. Our work grows audiences, sparks... ...creative home and our muse. LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to run...SuggestedHourly payFull timeContract workWork at office$97.2k - $179.9k
...At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and technical excellence, we... ...-on problem-solver who collaborates closely with artists, designers, and engineers to identify, diagnose, and resolve performance...Full timeTemporary workPart timeLocal areaWork from homeRelocation package- ...Colonist UI Designer We work asynchronously and value outcomes over hours Fully Remote... ...We're building the biggest digital board game platform on the internet. Last year, our... ...spread across multiple continents, focused on crafting extremely polished digital board games...Remote work
- ...unleashing limitless creativity in the world of gaming, our goal is to establish a game studio... ...Singapore. Our dedicated focus lies in crafting casual mobile games that deeply immerse... ...game features or titles. Lead the design of core systems and high-impact player experiences...Casual work
- ...Ui Designer Anlatan is a company working on cutting edge AI and making the best possible AI-fueled products. We pride ourselves on... ...censorship-free. We're a ragtag team of personalities, focused on crafting the best of the best in the AI world. We're looking for a...Casual workRemote workFlexible hours
$123.2k - $182.36k
...proud label of Take-Two Interactive, our games have been downloaded over 6 billion times... ...America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether... ...for an experienced Principal Systems Designer to work on one of our new mobile games....Full timeLocal areaFlexible hours- ...UX/UI Designer BRIGHTSCOUT is a global B2B branding and development agency specializing in elevating emerging tech businesses through uniquely crafted brands and standout apps. Comprised of top-tier talent worldwide, we offer a powerful blend of exquisite design, robust...Remote workWorldwideFlexible hours
- ...Owning the design process for client websites, the full-time remote Senior UX/UI Designer will manage end-to-end design from information... ...high-fidelity prototypes, ensuring high standards in Figma and crafting engaging user experiences. Key responsibilities Design end-to-...Full timeRemote work
- ...Everything you need make money on the internet built in - mobile, web, design, AI, backend, infra, payments. Launched Aug 7th.... ...shape an entire product from the ground up and grow quickly in both craft and influence. You will define the product's look and feel, user...
$105k - $115k
...world for the better! At TP-Link Systems Inc, we are committed to crafting dependable, high-performance products to connect users... ...enjoy a seamless, effortless lifestyle. We are seeking 2-3 Designers at this time. Responsibilities User Research & Insights...Local areaWorldwide$140k - $165k
...world for the better! At TP-Link Systems Inc, we are committed to crafting dependable, high-performance products to connect users... ...effortless lifestyle. Overview: We are looking for a Senior UX/UI Designer to shape user experiences across TP-Link’s connected home...Local areaWorldwide- ...NOT apply through VolunteerMatch. Please apply here instead. Description Craft, innovate, empower; shape the digital face of NGOs as Digital Aid Seattle's UX/UI Designer Location: Remote Duration: 6+ Months Role: UX/UI Designer About Us...Remote work
- ...with impact. About the Role We're looking for a UX/UI Designer with strong visual taste at NomadicML. You'll be instrumental... ...complex technical capabilities into intuitive interfaces, crafting a visual identity that reflects the precision and sophistication...
$25 per hour
...or dies on its graphic package. We’re hiring one paid Motion Designer Intern to train into our next full-time Motion Designer.... ...for sophisticated finance audiences actually gets made. The Craft We Hire For The motion craft at MarkMedia is investor-grade...Full timeFreelanceInternshipSecond jobWork at officeImmediate startRemote workFlexible hours2 days per week3 days per week$146k - $183k
...Senior Editor & Motion Designer, Brand Studio Denver, CO At Gusto, we're on a mission to grow the small business economy. We handle... ...insurance, 401(k)s, and HR — so owners can focus on their craft and their customers. With teams in Denver, San Francisco, and New...Full timeWork at officeLocal areaRemote workShift work2 days per week3 days per week- ...Technical UI Designer Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production... ...to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted...Remote workFlexible hours
$80.8k - $149.4k
...At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create... ...our people. We are looking for a Senior UI Technical Designer to help craft a new, unannounced game for Blizzard. Our team...Full timeTemporary workPart timeLocal areaRemote workRelocation packageFlexible hours$50k - $55k
...Position: The Motion & Match Production Designer is part of the Marketing & Communications... ...someone who thrives at the intersection of craft and controlled chaos. This is a full-... ..., and a shared love for the world's game. If you're energized by live events, take...Full timeLocal areaWork from homeNight shift$57k - $120k
...Technical Game Designer Remote – US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design...Remote jobWork from homeWork visa- ...Game Designer Opportunity At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive...Immediate start
$77.6k - $176k
...No Job Number: R0239284 Location: Washington,DC,US Share job via: Share Game Designer The Opportunity: As a game designer, you're excited at the prospect of unlocking the secrets held by a data set, and you...Full timeContract workPart timeWork at officeLocal areaRemote work$50 - $120 per hour
...Position: Godot Game Engine Expert Type: Expert Role Compensation: $50 - $120/hour Location: Remote Commitment: 10–40 hours/week Role Responsibilities Design, implement, and optimize gameplay systems and features using the Godot Game Engine Collaborate closely with designers...Remote work- ...Game Designer We are seeking an experienced Game Designer specializing in game balance and systems tuning, who is deeply passionate about mobile games and wants to create the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering...Remote work
- ...Job Description We're looking for a Senior Game Designer to join and help us on our adventure to make great player‑centric experiences! This is a full‑time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the...Full timeCasual workRemote work
- ...Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout for a passionate and experienced Game Designer to join... ...game design experience, showcasing your mastery of the craft. ~ Creative Force: Channel your inner creativity to...Work at officeRemote work
- ...Sr. Game Designer - A5 Labs About the Role: We are looking for a Game Designer with strong experience in the casino and card games industry, who can conceptualize and develop new game ideas, working closely with stakeholders in Asia and internal teams to deliver high-quality...Remote work
Do you want to receive more vacancies?
Subscribe and receive similar vacancies to / Game Designer ( Potion Craft ). Be the first to apply!
- game artist United States
- video game designer United States
- game designer United States
- video game journalism United States
- game room attendant United States
- game development intern United States
- remote video game United States
- video game writer United States
- game story writer United States
- video game intern United States



