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DL Compiler Engineer, Tile GPU Innovator (Equity)

NVIDIA

NVIDIA Corporation is hiring software engineers for the CUDA Tile team in Santa Clara, CA. You will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels for multiple GPU generations. You will contribute to public APIs, compiler optimizations, and general software engineering tasks, with emphasis on performance analysis and debugging. A strong C/C++ background and teamwork are essential for success. #J-18808-Ljbffr NVIDIA

Vacancy posted more than 2 months ago

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