Technical artist
Nekki
Описание: Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience. The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me. We are currently looking for a Technical Artist to join the team of our new PC/Console project – SPINE. Задачи: Develop and optimize the art pipeline for Unreal Engine Refactor shaders, materials, and master materials Enhance visual quality, lighting, and post-processing within the game Assist in establishing target performance metrics and budgets Optimize content to meet defined performance targets Research methods and technologies to solve project requirements Create content guidelines based on established metrics and research Develop content validation tools for artists Collaborate closely with the art and programming teams Требования: 5+ years of experience as a Technical Artist, including time in a Senior role or at an equivalent level of responsibility At least one shipped title in a similar role: AA/AAA, PC or console, built on UE5 utilizing Nanite and Lumen technology A portfolio showcasing personal technical contributions: tools, shaders, materials, lighting, optimization, and implemented team workflows Expert proficiency in Unreal Engine 5 Great familiarity of Nanite, Lumen (HWRT), Virtual Shadow Maps, Virtual Texturing, and Niagara Deep understanding of real-time rendering, PBR, lighting, shaders, and optimization Clear grasp of performance budgets and technical standards Ability to independently identify systemic bottlenecks, architect solutions, and roll them out into production Proven ability to balance visual fidelity, performance, and deadlines Будет плюсом: Experience integrating and configuring upscalers (TSR, DLSS, FSR, PSSR) Experience with current-gen console optimization Hands-on experience with profiling tools such as Unreal Insights, GPU Visualizer, RenderDoc, PIX, or similar Scripting skills in Python and Blueprints working knowledge of HLSL and C++ Условия: A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams) Support of professional development, participation in specialized conferences and educational events Remote work from all over the world Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment Competitive salary (depending on professional qualifications) #J-18808-Ljbffr Nekki
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$151.59k - $252.64k
...bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character... ...and directors as well as direct vendors to support the more technical aspects of creating art. In this role, you will Create complex...Suggested- ...A leading content production company in New York is looking for a Houdini Technical Artist for a freelance position with potential for full-time work. You will create and optimize Houdini FX simulations and integrate them into Unreal Engine for broadcast AR and virtual...SuggestedFull timeFreelanceRemote work
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- ...their real workflows using a lightweight app we provide. Relevant backgrounds include 3D modelers, environment artists, motion designers, VFX artists, and technical artists who regularly work with modeling, rigging, shading, rendering, and animation across both desktop and...
$15 - $30 per hour
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- ...immersive and enjoyable gaming experiences. You will collaborate with artists, developers, producers, and QA teams throughout the game... ...portfolio showcasing completed or published game projects. Technical Skills Unity or Unreal Engine Game Design Documentation (...Work at officeFlexible hours
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- ...company prides itself on fostering a collaborative environment where creativity and technical expertise converge to produce engaging and high-quality gaming content. With a team of talented artists, animators, software engineers, and game designers, SpinPlay Games is...Full timeRemote workWorldwideFlexible hours
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- ...Designer to join our team. You will assist in concept development, level design, balancing rewards and pacing, and work closely with artists, programmers and producers to maintain high gameplay standards. The role suits a motivated problem-solver with game design...
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- ...fundamentals Ability to adapt to various art styles, including characters, backgrounds, and UI Ability to respond quickly to artistic and technical requirements and meet deadlines Solid illustration fundamentals, including composition, perspective, and color theory...
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