Software Engineer - UI
$85k - $165kRocket Science Group
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.
Our passion for gaming is at the core of everything we do, inspiring us to collaborate seamlessly. We're not afraid to take on big challenges and push for bold, innovative solutions. Every decision we make is guided by the goal of delivering maximum value and creating a significant, positive impact on our projects. By consistently going above and beyond, we transform every interaction into an exceptional partnership, building trust and delivering excellence.
ABOUT THE ROLE:
We’re looking for a UI Engineer to join our hardworking team! Creating first-class user experiences, you’ll be responsible for designing, implementing, and evolving robust technical solutions to deliver quality user experiences with our partners to enable and empower players around the world. UI Engineers thrive in a multi-discipline environment - collaborating closely with designers, artists, and product owners to create, evolve, and maintain the systems and processes that create smooth interactions for players to deeply engage with games.
Our ideal candidates will have experience working within game development teams to create impactful user experiences, as well as a passion for games themselves. Knowledge of, and hunger to learn, UI system design, framework architecture, and platform best practices are preferred.
Please note : We have the internal structure to support someone looking to grow or a seasoned veteran ready to drive from day one. Final levelling (Intermediate vs. Senior) will be determined based on the candidate's portfolio, interview performance, and years of relevant experience.
WHAT YOU’LL DO:
Feature Development: Implement, maintain, and collaborate on new UI features, systems and workflows within client engines.
UI Framework Implementation: Develop and optimize UI frameworks, building asset workflows and implementation tools to enable designers and artists to provide engaging UI experiences.
Critical Problem Solving: Leverage advanced debugging techniques to solve complex problems across multiple systems.
Discipline Collaboration: Independently collaborate with designers, artists, and product leads to break down system requirements, and triage implementation features.
Code Review: Conduct code reviews, provide constructive feedback, and set an example of quality code implementation that adheres to coding standards.
WHAT WE VALUE:
Strong Technical Skills: Proficiency in C++ or C#, and experience with UI frameworks: including a deep understanding of layout architectures, component optimizations, and input handling.
Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices.
Feature Ownership: Experience as the primary owner of a large feature or system within a shipped product.
Team Collaboration: Excellent communication skills and the ability to work collaboratively with cross-functional teams. Able to frame discussions between engineers, producers, designers, artists, and project leads.
Problem-Solving: Strong analytical and problem-solving skills, with a proactive approach to identifying and addressing technical challenges.
Passion for Gaming: A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players. Knowledge of current industry UI trends.
Interest in Learning: Eagerness to learn about other technologies and practices to stay current and versatile.
WHAT YOU MAY ALSO HAVE:
Console Experience: Experience developing for, and UI platform knowledge of, current-generation consoles (e.g., Xbox Series X/S, PlayStation 5) is a plus.
Mentorship Skills: Previous experience coaching, teaching or mentoring less experienced UI engineers to learn new technical and collaboration skills.
Communication Skills: Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve.
WHAT WE CAN OFFER:
Hybrid Working Arrangement: As a member of our team, you’ll have the flexibility to work at home and collaborate with your fellow engineers in person!
Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:
Medical, Dental, and Vision Insurance
401(k) Retirement Plan with Employer Matching
Annual Leave, Plus 9 Paid Holidays and Winter Break Office Closure
Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills!
Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.
Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch!
Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!
Office Perks: In addition to everything above, we also provide:
Weekly Team Lunches (plus Snacks!)
Fully Equipped Team Lounge, Including our Favorite Consoles and Games
And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects – if we do say so ourselves!
A Friendly Note from the Recruitment Team:
Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.
The salary for this role is typically within the range of $85,000 - $165,000/year. Please note that this range includes multiple levels of experience and actual pay will ultimately be contingent upon a variety of factors, including your own combination of experience, skills, and qualifications.
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