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Face Designer

$83k - $93k

Mattel, Inc.and Subsidiaries

Posting Title Face Designer Requisition Number R237103 Company Mattel HQ, Inc. Location El Segundo, California Address 333 Continental Blvd Zip Code 90245 Job Category Design Pay Range USD $83,000 and $93,000 Yearly The pay range is indicative of projected hiring range, however base pay will be determined based on a candidate's work location, skills and experience. Mattel offers competitive total pay programs, comprehensive benefits, and resources to help empower a culture where every employee can reach their full potential. The Team Mattel's El Segundo Face Design Team is a highly skilled creative and technical group responsible for shaping the visual identity and emotional expression of our products through expert face design, digital design, paint execution, and cross‑functional collaboration. The team partners autonomously and proactively across design, engineering, project management and global production teams to ensure that every face design meets aesthetic intent, manufacturing capabilities, cost expectations, and milestone schedules. The Opportunity Our designers bring expert‑level artistry and technical proficiency, including digital design, traditional painting, airbrushing, flocking, and precise spec writing. The face designer works closely with international partners to translate design vision into manufacturable solutions and to address production questions throughout the development lifecycle. With a deep understanding of cost impacts and feasibility, the team plays a key role in delivering innovative, high‑quality products to market. What Your Impact Will Be The El Segundo Face Design Team excels in managing multiple complex projects with shifting timelines, leveraging expertise in costing and communication. The team provides essential operational support, ensuring continuity and excellence across all phases of product development relating to head and hair. Together, this team combines artistry, precision, and strategic execution to bring characters to life and deliver exceptional consumer experiences across our portfolio. The Face Designer creates face designs ranging from simple to complex, ensuring alignment with brand standards, aesthetic direction, and production requirements. This role balances creativity with cost, manufacturability, and playability, delivering high‑quality, production‑ready designs that meet Mattel's aesthetic expectations. Key Responsibilities Create and develop face designs from concept through production readiness Collaborate with Designers to ideate and execute simple to complex face designs Translate creative direction into designs that meet aesthetic, cost, and manufacturing constraints Hand paint faces at a consistent, high‑quality level (aligned eye shapes, consistent sizing, accurate color application) Create digital face design modified for production readiness Execute specialty and novelty paint applications (e.g., color change, glitter) Ensure all designs are developed with production feasibility in mind Support urgent business needs and reprioritize workload as required Contribute to cost improvement goals Final Appearance process: Review head with Designer, tag and sign by self and Designer. Create spec with photos and upload to Face Design Shared Site using accurate labeling standards. Paint Master Release: Create paint master head, review with design for approval, photograph and create Final release Spec. Create Final Release packet for Lead to Release and Ship. Know how/where to locate project information within Windchill and Agile (Project Manager, Designer, Plant Source) What We're Looking For Bachelor's Degree or equivalent Experience in design, in an artistic capacity Strong Microsoft Excel skills and proficiency in Microsoft Office Ability to travel as needed (approximately 20% travel) Strong understanding of facial design, proportion, and character expression Knowledge of current make‑up and beauty trends and their application to product design Strong communication skills with the ability to collaborate and problem‑solve with design partners Excellent time management skills with the ability to independently prioritize workload Ability to work independently while delivering consistent, production‑ready results Proficiency in at least two (2) of the following tools: Autodesk Maya Adobe Photoshop Adobe Illustrator Graphic Design, illustration or Fine Art background 3D/digital design capabilities Detail‑oriented with a strong focus on quality, consistency, and playability Self‑directed and adaptable in a fast‑paced environment Collaborative and responsive to feedback Demonstrated growth mindset by staying curious and continuously learning, embracing challenges, and improving themselves. Mattel is an Equal Opportunity Employer where we want you to bring your authentic self to work every day. We welcome all job seekers, and all applicants will receive consideration for employment without regard to race, ethnicity, color, national origin, religion, sex, gender, gender identity or expression, sexual orientation, veteran and protected veteran status, disability status, and or any other basis protected by applicable federal, state or local law. Pursuant to the Los Angeles Fair Chance Ordinance and the California Fair Chance Act, qualified applicants with arrest or conviction records will be considered for employment. #J-18808-Ljbffr

Vacancy posted 5 days ago
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