ML Systems Engineer, Physical AI
Orbifold AI
Scale our Ray + PyTorch infrastructure for the multimodal video, training, and RL pipelines that power frontier robotics and world model teams. 3+ yrs distributed systems / ML infra. About Orbifold AI Orbifold AI is building the foundational infrastructure that the next generation of physical AI runs on . We work directly with leading robotics and world model research teams. Our work spans evaluation, model training, reinforcement learning, and the multimodal data systems that fuel them — one integrated research loop. The bottleneck for physical AI is no longer model scale or computation. It is whether evaluation, training, and data can close the loop tightly enough to drive real progress. That loop is itself the infrastructure the next generation of physical AI will stand on, and it is what we are building. Role Overview We are hiring a Machine Learning Engineer to scale and optimize the ML infrastructure behind our pipelines. We process massive volumes of multimodal data — video, image, sensor, action — for some of the most demanding physical AI and world model teams in the field. Our foundation is built on PyTorch and Ray . You will own the systems that turn raw multimodal data into the training, evaluation, and RL signals our partners depend on. Your work is the bridge between our research and our distributed compute infrastructure: making the pipelines performant, fault-tolerant, and ready to scale to the next order of magnitude. This is highly applied infrastructure work with direct impact on what our partner models can do in the real world. What You Will Work On Architect, build, and optimize distributed ML pipelines on Ray (Ray Core, Ray Train, Ray Serve) and PyTorch , designed for the demands of multimodal video, image, and sensor data at scale Profile and tune distributed training jobs and inference deployments to maximize GPU/CPU utilization and reduce latency Build robust abstractions and internal tools that let our researchers and product engineers deploy PyTorch models onto our Ray clusters seamlessly Design and maintain high-throughput video processing pipelines (e.g. FFmpeg, NVDEC/NVENC, frame-level indexing) that feed our curation, training, and evaluation workloads Ensure the high availability, fault tolerance, and observability of our distributed compute systems Build the serving infrastructure for our evaluation harnesses, verification models, and RL environments Collaborate with research, data, and product engineering teams to translate modeling constraints into scalable infrastructure solutions What We Are Looking For 3+ years of software engineering experience with a strong focus on backend, distributed systems, or ML infrastructure Strong proficiency in Python and production-grade code Deep practical knowledge of PyTorch — including model serving, data loading bottlenecks, and memory management Hands-on experience with Ray for scaling Python and machine learning applications Solid understanding of distributed systems concepts: networking, concurrency, fault tolerance, parallel processing Comfortable owning systems end to end in fast-paced applied research or startup environments Nice to Have Experience with large-scale video or multimodal data pipelines (e.g. FFmpeg, NVDEC/NVENC, 3D / point cloud handling) Cloud-native infrastructure experience (Kubernetes, Docker) and major cloud providers (AWS, GCP, Azure) Hardware accelerator experience (GPUs, TPUs) and low-level optimization (CUDA, C++) Background in MLOps and automated CI/CD pipelines for machine learning Familiarity with VLA models, world models, or robotics middleware (e.g. ROS/ROS2) Experience with reinforcement learning environments or simulation infrastructure Why This Role Build the infrastructure that the next generation of physical AI will stand on Work directly with the labs and companies shipping frontier robotics and world model systems Own a critical layer of the stack end to end — from raw video and sensor ingest to distributed training and real-time evaluation serving High ownership, fast iteration, and direct impact on deployed systems #J-18808-Ljbffr Orbifold AI
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