Product Designer
Rox Data Corp
About Rox Rox is building an AI-native revenue operating system that turns every sales rep into a top performer. Backed by Sequoia, GV, and General Catalyst ($50M raised), we\'ve built a platform used by 35+ leading enterprise teams including OpenAI, Ramp, and MongoDB. Our "Agent Swarm" architecture transforms fragmented CRM data into intelligent, autonomous workflows that research accounts, personalize outreach, and advance pipelines—all while sellers focus on closing deals. We\'re a small team tackling one of software\'s most entrenched markets, and we\'re winning. About the Design Team You\'ll join a three-person multicultural design team working at the intersection of AI and enterprise software. We\'re building a completely new category of product. This means design doesn\'t just make things look good, it defines what this category becomes. Our job is simple: keep Rox radically useful and simple, even as capabilities expand. Design decisions here directly shape how thousands of salespeople work every day. We prototype fast (Figma, Windsurf/Cursor, LLMs), ship faster, and have a seat at every product decision. About the Role This is a 60% design / 40% product role. You\'ll own features end-to-end: from researching how competitors solve similar problems, to designing in our component library, to building live prototypes that show full behavior and edge cases, to defending your decisions with engineers and product leads. We\'re looking for someone who\'s part designer, part product thinker. You should be the kind of person who maps out competitor products for fun, builds quick prototypes to prove a point, and cares deeply about whether the thing you ship actually makes users\' lives easier. What You'll Do Design and ship features using our existing component library in Figma Build interactive prototypes with LLMs to communicate behavior and edge cases Research products to identify patterns worth borrowing — and gaps worth exploiting Partner with engineering and product to scope, refine, and defend design decisions Contribute to platform-level conversations about where Rox should go next Spot low-hanging UX improvements and take ownership of fixing them Propose and design new components as the system evolves What Success Looks Like In your first few days: You\'ve used our component library to design a new feature, built a working prototype, and clearly communicated your decisions in a team review Within a few weeks: You\'ve cleaned up and polished a full section of the Rox OS, proposed component improvements, and mapped out competitor approaches to a key problem Within a few months: You\'re a core voice in platform decisions, influencing Rox\'s overall direction, and continuously shipping small UX wins without being asked Skills we look for Great of layout, color, typography, and motion in designing products. Proficiency with Figma and experience with design systems / component library development Comfort using Cursor, Windsurf, or AI-assisted tools to build interactive prototypes Familiarity with wireframing tools like Whimsical for early-stage ideation Background in startups or small teams where you wore multiple hats Ability to clearly explain and defend design decisions to technical and non-technical partners Experience designing complex, data-rich products (enterprise software, dashboards, or similar) Why This Role Exists Rox is defining a new category of software. The way it looks and feels isn\'t a detail, it\'s the difference between a product people tolerate and one they love. We\’re here to build a product our users love. This role exists to ensure Rox stays simple, useful, and beautiful as we scale. If you want real ownership, real influence, and a chance to shape something from the ground up at a company defining the future of AI, this is one of those rare roles where your fingerprints will still be visible years from now. #J-18808-Ljbffr Rox Data Corp
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