Senior World Artist
Temporary
Keywords Studios
What You'll Do - Review grey-box levels and develop a clear artistic vision that supports gameplay, readability, and the overall visual direction.
- Break environments into achievable work packages and produce accurate estimates for asset creation and implementation.
- Create comprehensive asset briefs, including reference, technical specifications, modular requirements, and quality expectations.
- Work closely with production to plan, prioritise, and track environment deliverables.
- Guide and review the work of a distributed team of environment artists, providing clear feedback to ensure consistent quality.
- Oversee the implementation of environment assets within Unity, ensuring they integrate cleanly with existing systems and workflows.
- Drive optimisation throughout production, balancing visual quality with performance, memory, and production cost.
- Collaborate with designers, technical artists, and engineers to resolve artistic and technical challenges.
- Identify opportunities to maximise asset reuse, modularity, and efficient production workflows.
- Maintain documentation, pipelines, and best practices to support consistent delivery across the team.
Requirements
What We're Looking For
- Significant professional experience as a Senior Environment Artist on shipped console or PC titles.
- Strong portfolio demonstrating high-quality environment art and excellent understanding of composition, materials, and environmental storytelling.
- Experience planning and delivering large-scale environment production from concept or grey-box through to final implementation.
- Demonstrable experience creating detailed asset briefs and managing outsourced or distributed art production.
- Excellent understanding of modular environment construction and efficient asset reuse.
- Strong working knowledge of Unity and its environment production workflows.
- Excellent understanding of optimisation techniques, including draw calls, batching, LODs, texture budgets, memory management, and performance profiling.
- Strong organisational skills with the ability to estimate work accurately and manage competing priorities.
- Excellent communication skills and experience collaborating across multidisciplinary teams.
- Proactive, self-motivated, and comfortable taking ownership of environment delivery.
Desirable
- Experience working on sports, racing, or other large-scale outdoor environments.
- Experience leading outsourced art production or working within an art outsourcing studio.
- Familiarity with procedural environment workflows and world-building tools.
- Experience developing modular kits and scalable environment pipelines.
- Understanding of lighting, terrain, vegetation, and material workflows within Unity.
- Experience mentoring junior and mid-level environment artists.
Vacancy posted 18 days ago
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