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Remote Sound Designer for Unity RPG — Adaptive Audio

Cinnamon

Columbus, OH
  • Remote job

Makeshift Software Inc. is seeking a seasoned Sound Designer to own all aspects of sound for Hexborn, from combat audio to atmospheric Foley. You’ll implement adaptive audio in Unity using Sonity, crafting layered, responsive soundscapes for big raids and dense environments. Remote-first for 3–6 months, then transitioning to a hybrid on-site setup. A strong reel showing combat, environment, and ambient sound design is required, along with independent work in a fast-moving studio. #J-18808-Ljbffr Cinnamon

Vacancy posted 4 days ago
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