Senior Game QA Engineer
Amanotes
As a Senior Game QA Engineer at Amanotes, you will be responsible for the invisible backbone of our music-game ecosystem. You will ensure that our Game Facing Systems (asset delivery, real-time gameplay operations, monetization) and Internal Music Pipelines perform in perfect harmony, delivering a flawless, high-performance experience to millions of players worldwide.
You will ensure our music games meet rigorous quality standards through manual and automated testing. We value a holistic view of quality and seek an engineer eager to leverage AI-assisted tools and Computer Vision to automate gameplay mechanics (such as object detection and dynamic UI) and solve intricate infrastructure or performance challenges.
WHAT YOU WILL DO- Multi-Project Quality Oversight: Define and implement the Game QA & Automation strategy for multiple concurrent titles and shared game services, ensuring consistent quality standards across platforms (iOS, Android).
- AI-Native & Intelligent Automation:
- Build and maintain self-healing scripts that don't break when game UI or asset layouts change.
- Implement Computer Vision (OpenCV) or Object Detection to simulate realistic player behavior, tap precision (Real-time rhythm synchronization), and handle canvas-based gameplay elements.
- Bug Lifecycle Management: Direct the flow of bug reporting, triaging, and verification. Provide clear, actionable data (including device logs, memory dumps, and performance profiles) to the game developers and product teams.
- Cross-Functional Collaboration: Partner with Game Developers (Unity) to integrate automated testing into CI/CD pipelines, optimizing build verification time and documenting results for cross-functional visibility.
- Technical Proficiency: Strong knowledge of software & game testing methodologies. Hands-on experience with mobile test frameworks ( Appium, Airtest Project, AltTester , Unity Test Framework, Appium + OpenCV, Python + WDA + ADB + Image Recognition, Autoit... (or any equivalent mobile automation tool).
- Programming: Have knowledge in Python or C# or Java to build, scale, and maintain sophisticated automated test scripts for game clients.
- Game Testing Mindset: Deep understanding of mobile game-specific challenges (device fragmentation, frame rate drops, network latency, asynchronous loading, and memory leaks).
- Soft Skills: Excellent analytical skills, attention to detail, and the ability to translate complex technical/gameplay bugs to non-technical stakeholders.
- Mindset: A curious mindset with the ability to work independently and a willingness to master new AI technologies rapidly.
- AI-Native QA Mindset: Experience implementing AI-assisted testing tools (ScoutQA, Mabl, Testim, or Playwright) or applying Machine Learning/OpenCV to automate non-locator game elements (3D/2D Objects).
- CI/CD & DevOps Integration: Understanding of version control systems (Git) and integrating automated game testing into continuous integration/deployment pipelines (Jenkins, GitLab CI, GitHub Actions).
- Competitive salary upon experience
- 13th-month salary
- Year-end Bonus
- Flexible working time
- Personal learning and well-being budget
- Team-building budget
- Lunch and parking allowance
- Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, LinkedIn Learning...).
- Engaging music events: Music Night, Amasing Night, Music schools…
- Employee Assistance Program to support mental health & well-being.
- Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
- 12 days working from home per year.
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