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Godot Gameplay Engineer for AI-Driven Games

Unknown Planner

Unknown is seeking a game developer to craft interactive experiences with the Godot engine, and to contribute to training next‑generation AI systems through high‑quality real‑world input. This role emphasizes hands-on coding, rapid prototyping, and collaboration with designers and researchers on a dynamic customer project. You will design gameplay systems, collaborate on scenes and asset integration, and provide documentation, code reviews, and mentorship to improve overall code quality and #J-18808-Ljbffr

Vacancy posted 7 hours ago
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