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Lead UX Designer

$140k - $165k

Age of Learning, Inc.

Company Overview: Age of Learning is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company’s research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse, Adventure Academy, as well as the adaptive, personalized school solutions, My Math Academy, My Reading Academy, and My Reading Academy Español. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.Summary: We’re looking for a rare combination: a passionate, player-empathetic designer who can develop complex systems as well as clear, end-user experiences for children. The Lead UX Designer will work across all of ABCmouse’s game experiences: improving existing activities, ideating new features and mechanics, and creating live-service content—while keeping the learning needs of young children at the center of every decision. This is a “unicorn” role that sits at the intersection of UX design, casual game design, and data-informed product thinking. The ideal candidate is action-oriented and producer-minded, comfortable driving work from a rough idea all the way to launch, and energized by the challenge of making education feel like play. Responsibilities: Lead end-to-end design of new game features and improvements to existing games, from concept through launch and live-service iterationCreate high-quality UX flows, wireframes, prototypes, and visual specs in Figma that communicate design intent clearly to engineering and product partnersDesign and balance complex game metagame systems and economy mechanics that motivate and reward young learnersUse product data, user research, and competitive analysis to identify opportunities for improvement and validate design decisionsCollaborate closely with producers, engineers, educators, and artists to bring features from inception to shipped productChampion the end user—primarily children ages 2–10 and their parents—throughout the design process, advocating for age-appropriate, accessible, and delightful experiencesMaintain a deep understanding of the ABCmouse product, user base, and competitive landscape to proactively surface improvement opportunitiesLeverage AI tools (e.g., Claude, Sc, or similar) to accelerate design exploration, prototyping workflows, and launch of designs to our end users at high qualityPartner with data teams to pull and interpret metrics that inform ongoing feature refinement and live-service decisionsContribute to design system standards and best practices for game design across the ABCmouse product and within AI tools and workflows Minimum Qualifications:8+ years of experience in game design, UX design, or a hybrid of both, with shipped titles or products in your portfolioProven experience designing casual mobile games, with a strong grasp of engagement loops, progression systems, and player motivationProficiency in Figma for UX flows, interactive prototypes, and design specsDemonstrated ability to design and tune game economy and metagame systemsTrack record of delivering live-service content and iterating on features post-launch based on dataComfort working with product analytics—pulling data, reading dashboards, and using metrics to drive decisionsStrong cross-functional collaboration skills; able to work fluidly with product, engineering, art, and education teamsAction-oriented with a producer mindset—you drive work forward and see it through to completion without waiting to be askedPassion for and deep empathy with end users, especially children and families Preferred Qualifications:Experience designing for kids’ products and/or educational platformsFamiliarity with early childhood learning principles or curriculum designExperience with AI-assisted design tools integrated into a professional workflowBackground in both UX and game design disciplines (not just one or the other)Experience at a company shipping subscription or live-service consumer productsFamiliarity with ABCmouse or similar early learning platforms as a user, parent, or designer The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.Total Compensation:$140,000—$165,000 USDAge of Learning currently provides:91% of employee health and welfare benefits premiums & 70% of dependent benefits premiumsA 401(k) program with employer match15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year7 paid days for company-wide year end closure (includes 3 observed paid holidays) Security AdvisoryAt Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts — be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom — never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.An Equal Opportunity EmployerAge of Learning, Inc. (the “Company”) is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the “Company”) will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.Employee/Applicant Privacy NoticeWe may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

Vacancy posted 2 days ago
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