Artist: Environment
$68k - $85kDormont Manufacturing Company
At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a talented Environment Artist with a passion for game development. This is a full‑time, in‑office position based out of Rockstar’s development studio in Andover, MA. WHAT WE DO The Rockstar Games Environment Art Team creates visual storytelling through the creation of fully realized environments. We shape the environments and assets that bring the player experience to life. RESPONSIBILITIES Build and map a wide range of realistic 3D art that is used to enrich in‑game environments. Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender, etc.) and procedural node graphs (such as Houdini, Blender, Substance Designer, etc.). Work across a wide range of styles and visual targets while maintaining Rockstar’s artistic standards. Communicate timelines effectively and proactively seek and apply feedback from leads and directors. Participate in R&D and problem solving to find artistic solutions to technical problems. Stay informed on the latest technology related to 3D art development. REQUIREMENTS 3+ years of experience as a 3D Artist within gaming or similar industry. Excellent 3D environment art creation skills and all‑around artistic expertise and flair. Eagerness to learn new workflows and software tools. Ability to work with a high degree of self‑direction and motivation. Experience with Houdini and working knowledge of VEX. Outstanding communication and interpersonal skills. Ability to think creatively and develop innovative solutions to complex problems. Demonstrated ability to prioritize tasks in a dynamic, milestone‑driven environment. PLUSES Please note that these are desirable skills and are not required to apply for the position. An understanding of physically based materials. Experience with DCCs like 3ds Max, Adobe Photoshop, or Substance Designer. Experience with real‑time game engines and toolsets. Experience with scripting languages like MAXScript or Python. ADDITIONAL INFORMATION All applications must be accompanied by a portfolio to be considered. Portfolios must showcase examples of procedural art generation (including placement of assets and/or full geo asset generation). Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. The pay range for this position in Andover, Massachusetts at the start of employment is expected to be between the range below per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job‑related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an “at‑will position” and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. NE Base Pay Range $68,000—$85,000 USD #J-18808-Ljbffr
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