Animation Director Job Description

Animation Director Job Description Template

Our company is looking for a Animation Director to join our team.

Responsibilities:

  • Provide guidance during creative discussions with design and art leadership;
  • Create prototype animations and other benchmark assets;
  • Drive improvements in processes and pipelines, including constructing an outsourcing pipeline for animation;
  • Manage a team of animators, spearheading project planning, and ensuring our artistic quality while staying on schedule;
  • Mentor, develop, and support the animation team with constructive feedback;
  • Provide animation direction to ensure the quality of work is in line with the Game Director’s vision and set deadlines;
  • Act as main point of communication between the animators and all other teams;
  • Define, document, and drive the vision for animation on a AAA next-gen RPG;
  • Partner with production to ensure schedules and plans meet business needs.

Requirements:

  • Able to collaborate closely with others and inclusive decision-maker;
  • Exceptional skills in animating the humanoid bipeds, quadrupeds, and other creatures, using Maya;
  • Samples, demonstrations, or documentation of animation style guides or initiatives;
  • Understanding of FX, particles, cloth, and hair as they relate to animation;
  • A web demo reel that demonstrates a variety of amazing in-game animations;
  • Self-driven, passionate, creative problem solver, and a great team first attitude;
  • 5+ years of experience animating for games as a leader, with two shipped titles.

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