Lead VFX Artist Job Description

Lead VFX Artist Job Description Template

Our company is looking for a Lead VFX Artist to join our team.

Responsibilities:

  • Optimize effects to run efficiently within the game while maintaining high quality standards;
  • Work closely with artists, animators, designers, and engineers to produce a cohesive game experience;
  • Work with the Director and Leads to understand the big picture goals of the project and create industry leading FX across the game;
  • Develop and drive FX pipeline and partner with external vendors.

Requirements:

  • Deep understanding of modern-day real-time FX systems, engines and technology;
  • A Bachelor’s degree or diploma, an emphasis in Art preferred;
  • 6+ years of experience producing FX in real-time game engines;
  • Experience managing a team of artists/FX Artists;
  • Solid understanding of physics, motion and animation, including weighting, scale and timing;
  • Exceptional portfolio of FX artwork, including significant real-time work;
  • Strong knowledge of real-time particle systems, compositing and rendering techniques;
  • Game scripting experience is a plus;
  • 1+ years’ experience in leadership and/or people management, including building VFX pipeline;
  • 1 or more shipped game titles, preferably as Lead FX Artist;
  • Demonstrated proficiency in Photoshop, Maya, Houdini;
  • Experience and understanding of managing FX performance & memory budgets in real-time engines;
  • Houdini experience is a plus.