Senior VFX Artist Job Description Template
Our company is looking for a Senior VFX Artist to join our team.
Responsibilities:
- Author Particle FX and shaders in the Unity Game Engine whilst making sure they are optimum for mobile and VR platforms;
- Build visual FX across all areas of the game ranging from environmental and character related FX to User Interface FX;
- Clearly communicate updates and communicate timely concerns to the production team;
- Maintain clean, organized FX and Shader libraries;
- Collaborate with Art and Engineering teams, offering creative and efficient solutions to help solve performance related issues;
- Demonstrate creative solutions to technically challenging VFX requests.
Requirements:
- Proficient with Photoshop, Maya, Max or Houdini;
- Experience having published 2 or more games;
- BA in Fine Arts or equivalent skillset;
- Expert level skills with particle systems and node based shader creation;
- Minimum of 4 years industry or related experience;
- You have experience using the Unity game engine;
- You have experience on AAA console games or high profile mobile titles.