Senior Animator - Temporary Contract
$159.99k - $179kInsomniac Games
This is an 8-month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac Games is looking for a Senior Cinematics Facial Animator. In this role, the Senior Cinematics Facial Animator is responsible for creating high-quality in-game cinematic facial animation utilizing FACS based rigs that meet the visual and performance standards established by the Animation Director. This role includes integration of facial capture data into scene layouts and polish of facial performance through final implementation in the game engine.
Develop high-quality cinematic facial animation content using both motion capture data and hand-key techniques with FACS based rigs, ensuring alignment with schedule and performance benchmarks.
Collaborate closely with Animation Directors and Lead Animators to design cinematic facial performances that reflect the game's vision and adhere to its unique cinematography style.
Contribute to setting and maintaining performance standards and working in tandem with other departments to ensure seamless integration of cinematics into the game engine.
Troubleshoot technical issues with facial animation integration into engine.
Refine and enhance character performances, focusing on facial animation, to create lifelike and engaging scenes.
Demonstrate a strong grasp of animation and camera principles essential for crafting a realistic and immersive cinematic experience.
Utilize project management tools such as Jira and Flow to effectively track progress and manage workload.
Communicate efficiently with the Animation Director and Project Management to report on progress, addressing potential roadblocks to ensure timely delivery of tasks.
Perform additional related responsibilities as assigned to support the animation team's goals and objectives.
Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions. Bachelors degree or equivalent.
Reasoning Skills: Ability to define problems, collect data, establish facts, and draw valid conclusions. Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables.
Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine a plus.
At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. The estimated base pay range for this role is listed below, this is an hourly rate.
$Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
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