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Level / Game Designer | Concepteur de niveaux / de jeux

$70k - $100k

Hardsuit Labs, Inc.

ABOUT HARDSUIT LABS

Founded in 2015 by industry veterans Andy Kipling and Russell Nelson, we are a Seattle based game developer and co-dev studio who were recently acquired by Keywords Studios in 2023. We believe that great games can only be built with great people and that great people thrive and do their best work in a healthy, collaborative, and positive work environment that values them. We believe in a diverse and inclusive workplace and building equity throughout the organization. At Hardsuit Labs, we are respectful and inclusive, we are problem solvers and efficiency champions, we are curious and collaborative, we are flexible and adaptable and most of all we are always looking to deliver excellence in the experiences and products that we craft! As a studio we have built a reputation as an Unreal Engine focused development house, working in a multitude of genres and games, from support work and work for hire to original development. We have long‑standing relationships with some of the largest gaming companies in the industry and are a certified developer across all major platforms.

WHAT YOU’LL DO

Level Design | Mission Design | Gameplay Design As part of Keywords Studios, we are gifted with the opportunity to partner with a variety of studios across the globe on all types of games and genres. If the idea of bringing your skills to bear upon an ever-changing landscape of games in collaboration with teams all over the world sounds exciting to you...well, continue reading my friend. Every partnership we engage with will bring a new set of specific needs, but the skills you will be flexing include: Collaborate with internal and external teams/disciplines to achieve end‑user experience goals Conceptualization, documentation and ideation of levels, spaces, missions, and gameplay experiences Work with a variety of technologies, systems, and platforms Grey‑boxing, pacing, layout beats, scripting, encounters, gameplay implementation Testing, debugging, level performance, streaming, and optimization Environmental storytelling, world building, tone, setting, art propping Manage and maintain work and documentation Actively contribute to the improvement of pipelines and the team around you Be a source of knowledge and mentorship to others

À PROPOS HARDSUIT LABS

Fondée en 2015 par les vétérans de l’industrie Andy Kipling et Russell Nelson, nous sommes un studio de développement de jeux et de codéveloppement basé à Seattle, récemment acquis par Keywords Studios en 2023. Nous croyons que les jeux exceptionnels ne peuvent être créés qu’avec d’excellentes personnes et que ces dernières peuvent s’épanouir et se dépasser dans un environnement de travail sain, accueillant et positif qui les valorise. Nous croyons en un milieu de travail diversifié et inclusif, et en la promotion de l’équité à travers l’organisation. Chez Hardsuit Labs, nous sommes respectueux et inclusifs; nous sommes des solutionnistes de problèmes et des champions de l’efficacité; nous sommes curieux et collaboratifs; nous sommes flexibles et versatiles; et surtout, nous cherchons constamment à atteindre l’excellence dans les expériences et les produits que nous façonnons! En tant que studio, nous avons bâti une réputation en tant que boîte de développement axée sur Unreal Engine, travaillant dans une multitude de genres et de jeux, en passant de l’assistance à la prestation de services, au développement de projets originaux. Nous entretenons des relations de longue date avec certaines des plus grandes compagnies de jeux vidéo du secteur et sommes un développeur certifié sur toutes les principales plateformes.

CE QUE VOUS FEREZ

Conception de niveaux | Conception de missions | Conception de mécaniques de jeu Faisant partie de Keywords Studios, nous avons le privilège de collaborer avec une variété de studios à travers le monde sur tous les types de jeux et de genres. Si vous êtes stimulé(e) par l’idée de mettre vos compétences au profit d’un paysage vidéoludique en constante évolution, tout en collaborant avec des équipes aux quatre coins du monde... eh bien! continuez votre lecture. Chaque partenariat que nous entreprenons apporte son lot de besoins spécifiques, mais les compétences que vous serez appelé(e) à mettre à profit incluent: collaborer avec les équipes/disciplines internes et externes pour atteindre les objectifs liés à l’expérience utilisateur; conceptualisation, documentation et idéation des niveaux, des espaces, des missions et des expériences de jeu; travailler avec une variété de technologies, de systèmes et de plateformes; maquettage, rythme, moments clés du tracé, scriptage, combats et intégration des mécaniques de jeu; test, débogage, performance des niveaux, diffusion en continu et optimisation; narration environnementale, création d’univers, ton, décor, accessoires artistiques; gérer et maintenir le travail et la documentation; contribuer activement à l’amélioration des pipelines et de l’équipe qui vous entoure; être une source de connaissances et de mentorat pour les autres.

WHAT YOU’LL BRING

4+ years of experience working in professional production environments in game design, level design, and mission design Collaborator able to work across internal and external teams/disciplines as a team player Pro‑active problem solver who will see problems through to resolution Excellent active communication skills and follow through Experience conceptualizing, developing, and shipping levels and missions end to end Good sense of 3D game space, pacing, flow, immersion, player motivation, and aesthetics Strong understanding and comfort with technical concepts, logic, and logic flow A strong understanding of Unreal Engine and its development environment

NICE TO HAVE

Experience with a range of game engines and tool sets Experience in other development roles - Production, Engineering, Art, QA Experience in developing networked games and cooperative experiences Capable with Maya / Max or 3D software equivalent Console development experience This position is currently open to candidates residing in the following Canadian provinces only: Ontario, Québec and British Columbia. Applicants must be legally authorized to work in Canada and reside in one of the eligible provinces listed above. Salary Range: $70,000 to $100,000 CAD Primary working language: English

CE QUE VOUS APPORTEREZ

Plus de quatre ans d’expérience au sein d’environnements de production professionnels en conception de jeux, de niveaux et de missions Un excellent esprit d’équipe et une capacité à collaborer avec différentes équipes et disciplines, tant à l’interne qu’à l’externe Une proactivité dans la résolution de problèmes et une capacité à mener les solutions jusqu’à leur terme De solides compétences de communication active et une rigueur dans le suivi des projets De l’expérience en conceptualisation, en développement et en lancement de niveaux et de missions, de l’idéation à la livraison Un excellent sens de l’espace 3D, du rythme, de la fluidité, de l’immersion, de la motivation des joueurs et de l’esthétique Une solide compréhension et une aisance avec les concepts techniques, la logique et le déroulement logique Une solide compréhension d’Unreal Engine et de son environnement de développement

ATOUTS

Expérience avec une variété de moteurs de jeu et d’outils de développement Expérience dans d’autres rôles de développement : production, ingénierie, art ou AQ Expérience dans le développement de jeux en réseau et d’expériences coopératives À l’aise avec Maya, Max ou un autre outil de création 3D équivalent Expérience en développement sur consoles Ce poste est actuellement ouvert seulement aux candidats et candidates résidant dans les provinces canadiennes suivantes: Ontario, Québec et Colombie-Britannique. Les candidats et candidates doivent être légalement autorisé(e)s à travailler au Canada et résider dans l’une des provinces mentionnées ci-dessus. Fourchette salariale: entre 70000$ et 100000$CA Langue de travail principale: Anglais Group Insurance: dental and health care benefits Group RRSP + employer matching contribution Employee and Family Assistance Program Hardsuit Labs is proud to be an Equal Employment Opportunity and Affiiative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories, consistent with applicable federal, provincial, and local law. Hardsuit Labs is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or accommodation due to a disability, you may contact us at View email address on click.appcast.io Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at

POLITIQUE DE PROTECTION DES DONNÉES PERSONNELLES

En fournissant vos informations dans cette application, vous comprenez que nous les recueillons et les traitons conformément à notre Avis de confidentialité des candidats. Pour plus d’informations, veuillez vous référer à notre Avis de confidentialité des candidats au Role Information: EN / FR Studio: Hardsuit Labs Location: Americas, Canada Area of Work: Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote #J-18808-Ljbffr Hardsuit Labs, Inc.

Vacancy posted 2 days ago
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