3D Animator (Cinema 4D/ Blender/ Mixamo/ Unity)
$15 - $80 per hourSaidGig
Role Overview
Create and refine 3D animation work that helps train next-generation AI systems through high-quality, real-world creative input. This remote contract opportunity is suited to animation professionals who enjoy building compelling 3D experiences and sharing practical expertise. No previous AI experience is required.
Key Responsibilities- Produce and refine 3D animation sequences in Cinema 4D, Blender, Mixamo, and/or Unity from project briefs.
- Deliver visually engaging character and object animations that meet defined quality and style requirements.
- Document creative processes, technical setups, and project decisions to support knowledge sharing and AI training.
- Evaluate animation workflows, provide critiques, and contribute input that improves AI model understanding and accuracy.
- Work with technical and creative stakeholders through clear written and verbal communication to align on deliverables and revisions.
- Share real-world challenges, tips, and insights related to 3D animation pipelines.
- Participate in feedback cycles and revise animations and documentation as required by the project scope.
- Expert-level proficiency in at least one of the following tools: Cinema 4D, Blender, Mixamo, or Unity.
- A demonstrated portfolio of high-quality 3D animation projects across multiple genres or applications.
- Experience with 3D, character, and object animation.
- Strong written and verbal communication skills, with close attention to documentation and feedback.
- Ability to analyze and clearly explain complex animation workflows and creative problem-solving approaches.
- Experience collaborating with multidisciplinary teams in remote, fast-paced environments.
- Rigging, motion-capture integration, and optimization for real-time or rendered outputs are beneficial.
- Interest in contributing hands-on animation insights to AI-driven projects.
- Remote contract engagement.
- $15 to $80 per hour.
Vacancy posted a month ago
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