3D Asset Modeler
Sledge
About Sledge From bid to build to paid. From the office to the field to the entire company. Sledge is Construction AI.Sledge is the agentic, AI-native operating system for construction, handling the busywork of running a construction business so builders can spend more time building and less time on paperwork. Built for subcontractors and small to mid-size general contractors, Sledge is already live with a growing group of beta users. Sledge AI needs a face and a body, not just a logo. About the role Sledge is hiring a 3D Asset Modeler to build Sledge AI's visual identity in three dimensions: a fully modeled, rigged character capable of real emotion and expression, not a static mascot. This role sits within Product & Design and works closely with the Product Manager/Product Owner and the UX/UI Designer to get the character built into the actual product, not just used for marketing.This is a hands‑on production role. Sledge needs real, exportable assets, rigged and animation‑ready, not concept art. If it doesn't end up as a working file that actually moves and emotes, it isn't done. What you'll do Model, texture, and rig a 3D character to represent Sledge AI Build a full range of facial expressions and emotional states for the character, from neutral to excited to concerned Rig the character for motion capture and real‑time animation Export production‑ready assets in GLB and other formats engineering can actually use Work with the Product Manager/Product Owner to scope where and how the character shows up in the product Work with the UX/UI Designer to make sure the character fits the actual interface, not just a standalone render Build and animate additional 3D assets as Sledge needs them, beyond the core character Apply game design principles to make interactions feel responsive and alive, not stiff What we're looking for Must-haves Required: a portfolio of 3D character work you modeled, rigged, and animated yourself Required: hands‑on experience with Blender Required: experience rigging characters for facial expression and emotion, not just body movement Required: experience exporting production‑ready assets in GLB or similar formats Comfortable working in Unity, Unreal Engine, or a similar real‑time engine Comfortable moving at startup speed, taking a brief and running with it Nice-to-haves Background in video game character or asset design Experience building AI avatars or virtual characters specifically Experience with motion capture or performance-driven animation Experience with Maya, ZBrush, or similar tools alongside Blender Interest or experience in construction, trades, or B2B software Perks and benefits Fully remote, work from anywhere in the world Flexible hours, work when you're most productive Direct access to the marketing and founding team, no layers of management Real ownership over what Sledge AI actually looks like, from the ground up A rare chance to build a character that becomes the face of a real product, not a demo reel piece Equal opportunity Sledge is an equal opportunity employer. Sledge welcomes applicants of every background and does not discriminate on the basis of race, color, religion, sex, national origin, age, disability, or any other protected status. #J-18808-Ljbffr Sledge
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