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[Disney Dreamlight Valley PC/Console] Artiste technique - Technical Artist

Full-time

Gameloft Inc

Chez Gameloft nous créons des moments de joie pour nos joueurs autour du monde à travers des expériences de jeux excitantes. C'est notre mission, et cela l'a été depuis plus de 25 ans. Nous sommes les fiers créateurs d'Asphalt, Dungeon Hunter, Modern Combat et plus de 200 autres super jeux. Il y a un jeu pour tous, et nous nous élargissons maintenant avec des jeux multi-plateforme sur PC et consoles, avec des jeux tels Disney Speedstorm et Disney Dreamlight Valley, pour offrir à nos joueurs de nouvelles aventures incroyables. Avec près de 3,000 Gamelofteurs passionnés à travers le monde, nous sommes très fiers de nos différences et nous nous appuyons sur celles-ci pour créer des jeux aussi divers que nous le sommes. Si vous cherchez un nouveau challenge, et à travailler avec une équipe passionnée et talentueuse, n'hésitez pas à rejoindre le jeu! *** Here at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. This is our mission, and it has been the same for over 25 years. We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games. There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures. With almost 3,000 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are. If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game! Gameloft Montréal recherche un(e) Artiste technique pour rejoindre l'équipe qui travaille sur Disney Dreamlight Valley, un jeu hybride de simulation de vie et d'aventure multiplateforme ! Rempli de quêtes, d'exploration et d'activités captivantes avec des personnages emblématiques de Disney et Pixar, Disney Dreamlight Valley est une production originale de Gameloft Montréal créée par une équipe passionnée impatiente de vous accueillir ! Pour en savoir plus sur le jeu : Bande-annonce :

youtube. com/watch? v=Hdvh9ninISE Site officiel : com/ Sous la supervision du Chef technique, et en étroite collaboration avec les équipes de programmation et artistique, l'Artiste technique conçoit des outils et développe un pipeline de production graphique optimal pour soutenir le processus de création de son équipe pour le contenu actuel et à venir. Il ou elle veille à répondre à toutes les attentes artistiques et de design, dans le respect des contraintes de performance et des délais de production. Principales tâches et responsabilités Pipeline et outils - Superviser et tenir à jour le pipeline des ressources artistiques, et détecter les problèmes avant qu'ils n'atteignent une version. - Développer et tenir à jour des outils de création numérique qui appliquent les conventions de nomenclature, les budgets de triangles, les dispositions UV, etc. - Créer et maintenir les paramètres d'importation côté moteur (modèles, compression des textures, etc. ). Performance et optimisation - Établir des budgets par asset (nombre de triangles, densité de texels, nombre de matériaux, etc. ) par scène ou par classe d'assets, et vérifier les nouvelles soumissions d'assets par rapport à ces budgets avant que les dépassements ne s'accumulent dans tout le projet. - Profiler les versions sur le matériel cible et traduire les résultats en étapes exploitables. - Optimiser des assets spécifiques en cas de besoin. Shaders et matériaux - Travailler en étroite collaboration avec les programmeurs graphiques pour créer et tenir à jour la bibliothèque de shaders du projet en utilisant à la fois le Shader Graph et le HLSL.

Vacancy posted 24 days ago
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