Principal Cinematic Animator
Hasbro
Wetake play seriously. We’re looking for curious adventurers ready to find their party, fueled by imaginationand driveto build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime. Entrez dans le multivers : Votre prochaine aventure commence ici Chez Wizards of the Coast, nous cultivons le pouvoir de l’imagination et de la connexion pour créer des expériences inoubliables. Nous créons des divertissements qui inspirent la créativité, éveillentla passion, forgent des amitiés et favorisent la création de communautés dans le monde entier. À chaque fois, notre mission est d’inspirer un amour fidèle pour le jeu. Qu’il s’agisse de la profondeur stratégique de Magic : TheGathering, de la richesse narrative de Dungeons& Dragons, de nos studios de jeux vidéo AAA, nous construisons des mondes qui rassemblent les gens, stimulent la créativité et alimentent l’aventure. Alors que nous continuons à nous développer et à explorer de nouveaux domaines, nous recherchons des esprits passionnés, curieux et innovants pour se joindre à notre aventure. Le siège social de Skeleton Key est situé à Austin, au Texas, et nous développons actuellement un nouveau studio en pleine croissance à Montréal, Québec. Nous sommes à la recherche d'un·e Cinematic Animator Principal.e passionné·e et engagé·e pour rejoindre notre équipe de Montréal et contribuer à donner vie à notre tout premier jeu AAA. Relevant du·de la Directeur·trice de l’animation, tu joueras un rôle clé alors que nous entamons la phase de préproduction. Tu seras responsable de créer des animations cinématiques de grande qualité qui s’intègrent naturellement au gameplay. Ce poste est axé sur la création de moments cinématiques interactifs et t’amènera à collaborer étroitement avec les équipes Cinématique, Design et Ingénierie afin de livrer des expériences narratives captivantes, tant par des systèmes que par du contenu sur mesure. Ce que tu feras Créer des animations cinématiques de haute qualité à l’aide de techniques de capture de mouvement (motion capture) et d’animation image par image (keyframe). Collaborer avec notre Directeur cinématique afin de définir la mise en scène, le travail de caméra et la composition des plans des séquences cinématiques. Réaliser des prévisualisations de séquences cinématiques afin de soutenir les séances de capture de mouvement. Nettoyer et peaufiner les performances issues de la capture de mouvement afin d’atteindre un haut niveau de qualité. Raffiner les animations faciales, notamment les expressions, les regards et les performances animées à la main. Concevoir des moments cinématiques interactifs en collaboration avec l’équipe Design. Contribuer à la création et au maintien d’une bibliothèque d’animations destinée au contenu narratif systémique. Participer à l’intégration, à la maintenance et au débogage des systèmes d’animation cinématique, tout en contribuant à l’amélioration des outils et des pipelines de production. Ce que tu apportes à l’équipe Au moins 5 ans d’expérience professionnelle en animation cinématique pour le jeu vidéo ou le cinéma. Solide compréhension des principes cinématographiques, notamment le rythme, les mouvements de caméra, le choix des plans et la performance des personnages. Excellente expérience du nettoyage et du peaufinage de données de capture de performance. Excellentes compétences en animation image par image (keyframe animation). Expérience avec des outils tels qu’Unreal Engine, Maya, MotionBuilder ou des logiciels comparables. Capacité à travailler de façon autonome et à gérer tes responsabilités avec un minimum de supervision. Excellentes aptitudes pour la collaboration et capacité à travailler efficacement avec des équipes multidisciplinaires. Passion pour les jeux vidéo, la narration et l’animation cinématique. Atouts Expérience avec Unreal Engine Sequencer. Expérience de création de cinématiques pour des jeux vidéo. Connaissance du rigging, du skinning ou d’autres processus d’animation technique. Expérience en cinématographie 3D et en travail de caméra. Expérience de collaboration avec des acteur·trice·s lors de séances de capture de mouvement ou de capture de performance. Chez Wizards, nous croyons en la magie de la diversité : les grandes idées naissent de perspectives uniques. Nous nous engageons à créer un lieu de travail inclusif et accueillant où chaque personne est valorisée. Wizards est un employeur qui prône l’égalité des chances et ne pratique aucune discrimination fondée sur la race, la couleur, la religion, le sexe, l’orientation sexuelle, l’identité de genre, le pays d’origine, l’âge, l’état civil ou tout autre statut protégé par la loi. Wizards fournira des accommodations raisonnables dans le cadre du processus d’application à la demande des personnes le désirant tout en étant conforme aux lois en vigueur. Si tu es en situation d’handicap et que tu as besoin d’aide, n’hésite pas à contacter ton recruteur ou ton coordinateur. Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include: Health & Wellness Time Off to Recharge Financial Well-being Life & Family Support Volunteer and Community Initiatives Learning & Development Exclusive Perks #J-18808-Ljbffr Hasbro
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