Senior Technical Animator
People Can Fly
People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA. Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos bureaux en Pologne, au Royaume-Uni, en Irlande, aux États-Unis et au Canada, ainsi qu'à distance dans le monde entier. Fondée en 2002, notre société s'est imposée dans le genre des jeux de tir avec des titres tels que Painkiller, Bulletstorm, Gears of War: Judgement and Outriders. En tant que l'un des studios les plus chevronnés dans l'utilisation du moteur Unreal Engine, nous continuons à développer notre expertise et à dépasser les limites du possible dans le domaine du développement de jeux vidéo. Nos équipes créatives travaillent actuellement sur plusieurs titres captivants : Gears of War: E-Day développé en collaboration avec Microsoft: projet Echo pour KRAFTON; et Lost Rift, une propriété intellectuelle originale que nous développons en interne selon notre modèle d'auto-édition. Nous explorons également de nouvelles plateformes et expériences avec la réalité virtuelle et d'autres projets non annoncés. Fort de plus de 20 ans d'expérience, PCF continue d'explorer de nouveaux horizons. Notre objectif est de combiner notre expertise avec la créativité des talents les plus brillants et les plus avant-gardistes du secteur, afin de créer la prochaine génération de jeux d'action pour les joueurs du monde entier. Si vous nous rejoignez dans cette aventure, vous aurez la chance de perfectionner votre art, d'élargir vos connaissances et de travailler aux côtés des meilleurs du marché afin de créer des expériences uniques et inoubliables pour les joueurs du monde entier. -------------------------------------------------------------------------------------------- People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.
Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects. With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide. If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere. - Establish and maintain the production and software pipeline and meet deadlines in collaboration with the Lead. - Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe. - Autonomously Implementing rigging for characters in Maya including cloth, physics and hair setups. - Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets. - Create new riggings - Create retargeting systems/tools for old rigging to new rigging. - Share ownership of pipeline tools and working with engine and project leads on continuous improvement of those engine tools. - Support the team regarding the technical ownership of the team’s output in providing clean assets or code within established systems and requirements.
$125k - $149k
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...meet deadlines in collaboration with the Lead. Creating high quality characters, creatures and props rigging and skinning suitable technically to project the desired universe. Autonomously Implementing rigging for characters in Maya including cloth, physics and hair...SeniorFull timeWork at officeRemote workWorldwide- ...Weeks Paid Parental Leave*Happy HoursCompany Events*Only applies to full-time positions.We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting...SuggestedFull timeTemporary workCasual workLocal areaFlexible hours
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$120k - $180k
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$144.6k - $180.81k
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...environment is critical to creating memorable experiences. As a Senior Gameplay Animator, you will conceptualize, design, develop and execute 3D... ...to ensure animations align with gameplay mechanics and technical constraints. Iterate and refine animations based on feedback...SeniorWork at office- ...to create them. Are you looking for your next creative and technical challenge? Come join our team! Why Join Zoic? We are an Artist... ...Description We’re looking for an experienced Character Animator to join our team for a short term project. You’ll work closely...SeniorTemporary workRemote workWork from homeShift work
$9,000 - $11,000 per month
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$39.54 - $73.16 per hour
Senior Animator - Temp (SFD / Cinematics) (Finance) Team Name: Cinematics Job Title: Senior Animator - Temp (SFD / Cinematics) Job Description... ...we are. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation. This...SeniorHourly payFull timeTemporary workPart timeLocal areaRemote workWork from homeRelocation package- ...techniques that shape industry norms, and solve complex and distinctive technical problems. The Business Operations team helps guide and... ...administrative and workplace experience support team. Job Summary:The Senior Principal Technical Program Manager is a Director/IC role...SeniorImmediate start
$105k - $140k
...where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a talented Technical Artist who possess a passion for technology and innovation. This is a full-time, in-office position based out of Rockstar’s new...SeniorFull timeWork at office$136k - $187k
...Harvey, the future of professional services is being written today — and we’re just getting started.Role OverviewHarvey is hiring a Senior Motion Designer to define how motion shows up across Harvey’s brand, product storytelling, launch moments, web experiences,...SeniorFlexible hours$159k - $215k
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...work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story. We are seeking a Senior Technical Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that...Senior$122.3k - $170.7k
...developer talent in the industry.The Apex Legends team is seeking a Senior Technical Artist with deep expertise in character rigging to help power... ...and skinning characters Maya.Experience in writing Artist/Animator facing tools specifically for a large production environment....SeniorFull timeSeasonal workLocal areaWorldwide- A AAA sports game studio is seeking a Senior Technical Game Designer for a new European football game. The ideal candidate will have 5+ years of experience and advanced Unreal Engine 5 skills. Responsibilities include technical design, gameplay feature implementation,...Senior
$195k - $269k
...Networks is building a world-class product management organization and continues to look for top-notch technical marketing leaders to define our strategic direction. As a Senior Principal Technical Marketing Engineer (TME) for Software Firewalls, you will act as a...SeniorFull timeWork at officeShift work- Snail Games USA is seeking a Senior Technical Artist to join our Art Center and provide hands-on technical art support across multiple Unreal Engine projects. The role focuses on rendering, materials, and shaders, bridging art and engineering to improve workflows and deliver...SeniorRemote job
$39.54 - $73.16 per hour
# Senior Technical ArtistBlizzard EntertainmentPosted: 1 day agoWork mode: On-siteLocation: Irvine, California, United States, North AmericaApplyMore on WorkinGames:All jobs at Blizzard Entertainment·Technical Artist jobs·Jobs in United States## Description**Team Name:...SeniorHourly payFull timeTemporary workPart timeLocal areaRelocation package$136.2k - $178.82k
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$120k - $190k
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