Environment Artist
VigorCare Pediatric Services
Were seeking a skilled imaginative Environment Artist to create immersive visually compelling spaces for animation virtual production or other media. Youll help shape the look mood and storytelling of each environmentfrom early visual exploration through final production-ready assets.
Working closely with art design and technical teams youll transform concepts and references into cohesive environments that support the projects creative direction and practical requirements. The ideal candidate combines strong artistic judgment with technical proficiency attention to detail and the ability to collaborate effectively in a production pipeline.
Key Responsibilities
Create environment assets locations terrain architecture props and set dressing that support the projects visual style and storytelling goals.
Interpret concept art written briefs reference materials and feedback to develop production-ready environments.
Build environments using appropriate 3D modeling sculpting texturing and material-authoring workflows.
Establish composition scale atmosphere color lighting and visual hierarchy to guide the audiences attention and enhance the experience.
Collaborate with concept artists level designers technical artists animators lighting artists and other production team members.
Optimize assets and scenes to meet performance memory rendering and platform requirements.
Follow established art direction technical specifications naming conventions and asset-management practices.
Create and maintain organized project files reusable assets materials and documentation.
Review work in context identify visual or technical issues and refine assets based on feedback.
Communicate progress flag production risks and meet agreed project milestones.
Stay informed about relevant tools techniques and industry practices applying them where they support project goals.
Required Qualifications
Demonstrated experience as an Environment Artist 3D Artist or in a closely related role.
A portfolio showcasing completed environments and relevant skills such as modeling texturing composition lighting or world-building.
Strong understanding of form perspective scale composition color and visual storytelling.
Proficiency with relevant 3D software such as Maya Blender 3ds Max or ZBrush.
Experience with texturing and material tools such as Substance 3D Painter or Substance 3D Designer.
Familiarity with a real-time or rendering engine such as Unreal Engine or Unity depending on the project.
Understanding of UV mapping materials level of detail asset optimization and production-ready file preparation.
Ability to interpret art direction and incorporate feedback constructively.
Strong organizational communication and time-management skills.
Ability to work independently while contributing effectively to a collaborative team.
Preferred Qualifications
Degree diploma or equivalent training in game art 3D art visual effects animation or a related discipline.
Experience in a professional game film animation architectural visualization or virtual-production pipeline.
Knowledge of procedural workflows and tools such as Houdini procedural materials or modular environment construction.
Familiarity with terrain foliage vegetation or large-scale world-building workflows.
Experience with lighting scene assembly set dressing or optimization for target platforms.
Understanding of scripting or technical workflows that support efficient asset creation.
Experience working with version-control and project-management tools.
Knowledge of accessibility performance or platform-specific considerations relevant to the project.
Key Skills and Attributes
Strong visual problem-solving and environmental storytelling
Excellent attention to detail and a consistent sense of scale
A balance of artistic creativity and technical awareness
Adaptability when responding to evolving creative direction
Constructive collaboration and clear communication
Initiative in identifying workflow improvements and resolving challenges
Curiosity about new tools techniques and visual approaches
What Success Looks Like
Success in this role means delivering polished cohesive environments that support the projects artistic vision and function reliably within the production pipeline. Youll collaborate effectively with partner teams respond thoughtfully to feedback meet milestones and contribute to environments that feel believable engaging and memorable.
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