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Senior Concept Artist at Avalanche (WB Games Inc.),Remote | Washington

$94.5k - $175.5k

Warner Bros. Discovery (Avalanche)

Senior Concept Artist Job Overview

  • Company: Warner Bros. Discovery
  • Studio: Avalanche Software (WB Games Inc.)
  • Role Title: Senior Concept Artist
  • Job Type: Full-Time
  • Location: Remote (Washington, USA) or Salt Lake City, Utah
  • Project Type: AAA Online Multiplayer RPG
  • Focus:
  • Character, Creature, and Environment Design

Warner Bros. Discovery (WBD) , the global entertainment titan behind iconic worlds ranging from the Wizarding World to the DC Universe, is seeking a visionary Senior Concept Artist .

This role is situated within Avalanche , a premier division of WB Games located in Salt Lake City, Utah. Following the global blockbuster success of Hogwarts Legacy , our team of industry veterans is expanding to “create what’s next.” As a Senior Concept Artist, you will be a foundational member of the art team, tasked with establishing a world-class art culture and robust pipelines for an ambitious, upcoming online multiplayer RPG .

At WBD, we don’t just design games; we build the “stuff dreams are made of.” If you are a master of visual storytelling with a drive for hyper-realistic rendering and historical accuracy, your next career-defining chapter begins here.

Executive Compensation & Total Rewards

Warner Bros. Discovery provides a comprehensive total compensation package that reflects the high-level expertise required for a Senior-tier individual contributor.

  • Annual Salary Range: $94,500 — $175,500 USD
  • Incentives: Eligible for annual bonuses, short-term incentives, and long-term incentive programs
  • Health & Wellness: Comprehensive health insurance and employee wellness programs
  • Retirement: 401(k) retirement savings plan with company contributions
  • Insurance: Life and disability insurance coverage
  • Time Off: Paid holidays, sick leave, and vacation

Note: Actual salary varies based on external market data, skill set, experience, and performance.

The Role: Architect of Visual Reality

As a Senior Concept Artist at Avalanche, you are more than an illustrator; you are a visual architect. You will work closely with project leadership to define the aesthetic DNA of a new multiplayer world. This is an individual contributor role that involves high-level collaboration with both internal teams and external co-dev/outsourcing partners.

Primary Responsibilities

  • Design & Iteration: Create high-fidelity concepts for characters, enemies, and environments. You will provide everything from loose sketches for ideation to final, detailed renderings and turnarounds for production.

  • World Building: Develop detailed renderings of props, flora, and architectural elements that ground the game world in a believable reality.

  • Mentorship: While an individual contributor, you will provide informal training, guidance, and constructive feedback to junior and mid-level artists on the team.

  • Pipeline Innovation: Help establish and refine art pipelines to ensure the efficient delivery of high-quality assets across the studio.

  • Collaborative Style: Work autonomously under pressure, meeting deadlines with minimal supervision while maintaining a “team-first” organizational mindset.

Requirements: The Professional Standard

We are seeking an artist with an exceptional foundation and a “trained eye” for both the natural and industrial worlds.

  • Experience: 5+ years of progressively complex industry experience, ideally paired with a BA in Art or a related field.

  • Anatomical Mastery: Exceptional understanding of human and animal anatomy with the ability to render realistic, believable concepts.

  • Historical & Scientific Knowledge: * Costume Design: Deep understanding of historical human fashion and its application to character design.

    • Architectural Styles: Solid grasp of global architectural history and the ability to apply these styles to original concepts.

    • Environmental Science: Understanding of geography, geology, terrain, and flora to create realistic environment concepts.

  • Industrial & Material Design: Strong understanding of industrial design (function and form) and the ability to render highly realistic materials (metal, cloth, stone, etc.).

  • Technical Proficiency:

    • 2D Applications: Expert-level Photoshop, Painter, and Illustrator.

    • 3D Applications: Proficiency in Zbrush and Maya/Max to aid in concept ideation.

    • Motion/Video: Solid understanding of After Effects and Premiere.

Workforce Diversity & Inclusion Statistics

Warner Bros. Discovery is a leader in championing inclusion. We believe that a diverse workforce is a prerequisite for creating stories that resonate with a global audience. We take our responsibility as an equal opportunity employer seriously, hiring solely on the basis of merit.

To provide transparency regarding our commitment to representation, we look at the broader landscape of the gaming and tech industry, as well as WBD’s internal progress:

  • Internal Diversity (WBD Global): According to WBD’s recent diversity reports, our global workforce is approximately 47% women . In the United States, approximately 40% of our workforce identifies as People of Color (POC) .

  • Racial Representation (WBD US): Our commitment to a multicultural environment is reflected in our US employee base, which is approximately 15% Hispanic/Latino, 11% Black/African American, and 10% Asian .

  • Inclusive Initiatives: WBD invests in over 100 pipeline programs globally to increase the representation of underrepresented groups in the creative arts and technology sectors.

  • Accessibility: We provide reasonable accommodations for candidates with disabilities during the recruitment process, ensuring an equitable path for all talent.

How We Get Things Done

At Warner Bros. Discovery , our guiding principles are the heartbeat of our production. We expect our Senior Artists to embody these values:

  1. Champion Inclusion: Embrace diverse perspectives to create more nuanced and rich game worlds.

  2. Act as One Team: Collaborate across the studio to ensure the visual style is cohesive and high-quality.

  3. Dream Boldly: Use modern matte painting and 3D techniques to push the “quality bar” of the RPG genre.

Working Format: Remote Flexibility

While Avalanche is rooted in the beautiful Wasatch Mountains of Salt Lake City, this role is listed as Remote within Washington State.

  • Autonomy: You will be expected to work independently and manage your own schedule while remaining deeply integrated into the studio’s digital workflow.

  • Collaboration Tools: You will utilize WBD’s state-of-the-art remote infrastructure to communicate and iterate with the team in real-time.

Summary Checklist for Applicants

Requirement

Minimum Standard

Experience

5+ Years in AAA Gaming

Core Software

Photoshop, Zbrush, Maya/Max

Key Skill

Realistic Anatomical & Environmental Rendering

IP Knowledge

Strong understanding of the relevant Warner Bros. IP

Portfolio

Industry-leading concept art and illustration skills

Final Thoughts

At Warner Bros. Discovery , we celebrate the “dreamers creating what’s next.” Avalanche Studios offers the unique opportunity to work on some of the world’s largest franchises while maintaining the tight-knit, collaborative culture of a studio that has been leading the industry since 1995. If you are ready to drive an online multiplayer RPG to the next level of visual excellence, we invite you to apply.

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Vacancy posted 14 days ago
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