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Principal Simulation Architect

Full-time

SAS

Role Description

The Simulation & Games Analytics team is looking for a Principal Simulation Architect to help us grow this new division at SAS. Come join our new team to unlock the power of video games engines for analytics, create cutting edge digital twins, develop new lines of business with leading simulation partners -- and have a ton of playing games while we’re at it!

As a Principal Simulation Architect, you will:

  • Lead the design and develop high quality, testable and scalable software solutions for Unreal Engine based digital twins within established timelines while adhering to R&D best practices and processes.
  • Work directly with game engines and back end services to develop simulation technologies, and integrate SAS analytics directly into digital twin experiences.
  • Oversee project scoping and scheduling; tracks progress of individual tasks and alerts stakeholders of issues blocking or preventing completion of task.
  • Actively involve other project stakeholders (e.g. managers, developers, user interface and visual designers, product managers) to ensure implementation satisfies functional requirements and is consistent with established R&D standards.
  • Ensure quality through functional, unit and performance testing; works closely with testing by providing thorough reviews of the test plan and communicates when updates to the plan should be made to cover code changes related to enhancements, redesigns and/or bug fixes.
  • Embrace curiosity, passion, authenticity and accountability. These are our values and influence everything we do.

Qualifications

  • Bachelor’s degree in computer science, or a related field.
  • At least 10 years of experience in software development, with a significant portion of that experience in the games industry.
  • Have published multiple games and/or applications using Unreal (and/or other leading engine, but Unreal strongly preferred).
  • Production-level knowledge of Unreal and C++: experience with one or more of: Python, Rust, Go, and C#.
  • Have published cloud-native (Azure, AWS, GCP) applications.
  • Understand the entire lifecycle of 3D simulations and application development.
  • Have an in-depth understanding of source code management and DevOps.
  • Equivalent combination of related education, training and experience may be considered in place of the above qualifications.

Requirements

  • Publisher Experience - Prior experience working at or alongside at least 2 major game publishers.
  • Application Large Team Lead - Experience leading a team of 15 or more developers.
  • SAS Understanding - Working knowledge of SAS products (CI360, Intelligent Decisioning, ESP) a plus.

Benefits

  • Comprehensive medical, prescription, dental and vision plans.
  • Medical plan options include:
    • PPO with low annual deductible and copays.
    • HDHP combined with a health savings account with a contribution from SAS (no access to on-site health care center).
  • Onsite Health Care Center (HQ) that’s free to employees and family members enrolled in the PPO plan. There's a pharmacy too! Not local to HQ? The pharmacy will ship prescriptions for no additional charge!
  • An industry-leading 401k plan.
  • Tuition Assistance Program and programs and resources to support your development.
  • Generous time away including vacation time, a variety of paid holidays, and our much-loved U.S. Winter Wellness Break between December 25 and January 1.
  • Volunteer Time Off, parental leave and unlimited paid sick days.
  • Generous childcare benefits for all full-time employees.

Company Description

At SAS, it’s not about fitting into our culture – it’s about adding to it. We believe our people make the difference. Our inclusive workforce brings together unique talents and inspires teams to create amazing software that reflects the diversity of our users and customers.

Vacancy posted 6 days ago
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