Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Studio Wildcard
- Remote job
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies. We’re looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus. Responsibilities: Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.) Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures Work closely with cross-functional teams to improve current solutions and create new ones Create documentation and provide pipeline improvements Optimize animation systems for performance, LODs, and large-scale creature ecosystems Requirements: Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title. Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems). Strong self-motivation and willingness to participate in many areas of game development Experience using Unreal Engine 5 Pluses: C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role) Experience with character/creature rigging and skinning in Maya, or Control Rig Degree in computer science or a related field Experience with Rigging and Animation Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) Tool Programming, MEL, PyMel Python Houdini experience Required Application Materials: Resume Cover Letter which should include Why you are interested in working for Studio Wildcard What games you are currently playing Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work About Studio Wildcard Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents. Equal Opportunity Employer Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know. Pay Transparency Information The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. Wildcard Benefits We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options #J-18808-Ljbffr Studio Wildcard
- Studio Wildcard, the studio behind ARK: Survival Evolved, seeks a Technical Animator focused on Unreal Engine Animation Blueprints and Control Rig. You will own high‑impact animation systems for creatures, characters, and gameplay, with limited day‑to‑day C++ work. The...Animation
$46 - $55 per hour
...highly experienced senior technical animator to join our team. As a senior... ...responsible for developing control rigs for dynamic assets and... ...closely with the technical animation team and other departments... ...Assets and edit Animation Blueprints and Control Rigs to mitigate...Remote workAnimationHourly payContract work- ...Senior Technical Animator This position is listed on behalf of a... ...role in developing advanced animation technology for ambitious... ...strong focus on Animation Blueprints and Control Rig. The role combines hands-... .... The position is fully remote and offers the flexibility...Remote workAnimationDaily paidContract workFreelanceImmediate startFlexible hours
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...Principal Gameplay Animator to help define and deliver the animation quality, style,... ...As a creative and technical contributor, you will... ...Animation Blueprints, State Machines, Blend Spaces, Control Rig, and Motion Matching... ...benefits. Role is on-site in Santa Monica, CA...WebsiteAnimationFull timeWork at office- ...Entertainment America, Inc. is seeking a 3D Animator to lead character animation and asset creation for their games.... ...to final production, guiding rigging efforts, and implementing in the Unreal... ...is based in California, with on-site requirements as needed. #J-18808-Ljbffr...Remote jobWebsiteAnimation
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...simulation training is seeking a Senior Technical Animator to support their team. The role involves developing high-quality character animations and gameplay systems within Unity for immersive training experiences. This remote, temp position requires expertise in animation...Remote workAnimationHourly payTemporary work- CINEMATICS ANIMATOR - Cutscenes Role Overview Location: United States (Remote) Work Type: Contract We are seeking... ...through both hand-key animation and motion capture... ...Creature teams to test rigs. Set up and implement... ...experience in gaming. Technical Skills: Strong portfolio...Remote workWebsiteAnimationContract work
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Overview Cinematic Technical Designer We are... ...tissue between player control, mission scripting... ...Directors, Animators, and Engineers to... ...in Sequencer and Blueprint, and you understand... ...event tracks, camera rigs, blending, and runtime... .... Role is on-site in Santa Monica, CA...WebsiteAnimationFull timeWork at office$17.13 - $18.25 per hour
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