Concept Hard Surface Artist - (Apex Legends)
$92.9k - $129.2kElectronic Arts
General Information Locations: Vancouver - Great Northern Way, British Columbia, Canada Location:Los Angeles - ChatsworthState:CaliforniaCountry:United States of America Role ID 214772 Worker Type Regular Employee Studio/Department EA Studios - Respawn Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Hard Surface Concept Artist - Apex LegendsWe are seeking a Concept Artist I to join the Apex Legends team. In this role, youwill help create compelling visual designs that define the hard surface cosmeticsand visual identity of Apex Legends. You will apply strong artistic fundamentals,design sensibilities, and storytelling skills to bring ideas to life while supportingboth gameplay needs and the evolving aesthetic of a live service game.You will work closely with the Hard Surface Concept Art Lead, Art Directors, andyour immediate team to deliver high-quality concept work while collaboratingwith external partners to help maintain Apex Legends’ visual quality and stylestandards. The ideal candidate is a strong visual problem solver who thrives in acollaborative environment and is passionate about creating bold, iconic designs.What You’ll Do? Collaborate closely with the Art Lead and immediate team to createcompelling concept art that supports gameplay, player fantasy, and theApex Legends experience.? Design high-quality hard surface cosmetics and assets that align with thegame’s established visual language and style.? Apply a strong understanding of industrial design, weapon design, colortheory, lighting, materials, and perspective in all concept work.? Translate creative direction into clear, production-ready visual solutionsthat can be effectively executed by downstream teams.? Create illustrations and visual storytelling pieces that communicatenarrative intent and support world-building through asset design.? Utilize 3D tools to support concept development, including block-ins,lighting, camera setup, and perspective assistance.? Contribute to animation, FX, and cinematic ideation when needed,including basic storyboarding and motion exploration.? Participate actively in team critiques and feedback sessions, iteratingquickly to improve quality and alignment with project goals.? Support external development efforts by reviewing outsourced work andproviding actionable feedback to ensure consistency with Apex Legends’quality and artistic standards.? Design within gameplay, technical, and production constraints, ensuringconcepts are achievable and production-friendly.? Stay informed on emerging tools, workflows, and productionmethodologies, helping improve efficiency and creative iteration across theteam.? Contribute to team growth by sharing knowledge, workflows, and bestpractices with peers.Ideally, You Will Have? 3+ years of experience as a Concept Artist in games, entertainment, or arelated industry.? A strong portfolio demonstrating exceptional artistic fundamentals,including design, color, composition, lighting, materials, and perspective.? Proven ability to create clear, production-ready concepts that effectivelycommunicate design intent.? Strong understanding of hard surface design principles, includingindustrial and/or weapon design.? Proficiency with industry-standard digital painting software andfamiliarity with 3D tools commonly used in concept workflows.? Understanding of visual storytelling, composition, cinematography, andplayer-facing readability.? Strong collaboration and communication skills within a multidisciplinaryteam environment.? Ability to incorporate feedback quickly and iterate effectively in a fast-paced production setting.? Experience supporting or mentoring junior artists is a plus.? Openness to learning and adopting new tools, workflows, and emergingtechnologies that improve efficiency and creative development.Pay Transparency - North AmericaCOMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco) *$104,400 - $157,400 USD
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