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- ...and experiences. Skills: 5+ years of experience in C/C++ programming. 3+ years of experience in audio middleware software such as FMOD, AudioKineticWise, XAudio, etc. 3+ years of experience in Unity and Unreal 3+ years of experience in game audio software...Suggested
- ...imagination. Strong team‑oriented interpersonal and communication skills. Professionalism and good humor in receiving critical feedback. The ability to meet deadlines like a boss. Experience with middleware (Wwise, FMOD) is a bonus. #J-18808-Ljbffr Arrow InternationalSuggested
- ...etc.) Previous experience with version control software (Perforce, Git, etc.) Expert with audio middleware solutions such as Wwise, FMOD, Scream, or proprietary tools. Professional post‑production sound design/mixing experience (Film, TV, Ads, etc.), with an emphasis...SuggestedHourly payTemporary work
- ...games, interactive media, or VR/AR experiences Experience implementing audio in Unity (with middleware such as Meta XR Audio SDK, Wwise/FMOD or Unity’s native audio tools) Knowledge of VR audio best practices, including spatial audio and clarity in dense scenes Proficiency...Suggested
$56.25 - $137 per hour
...collaboratively in a team environment Preferred: • Experience with spatial audio technologies • Experience with audio middleware such as Wwise or FMOD • Experience with game development • Passion for audio and sound design Company: Valve is an entertainment software and technology...SuggestedFull timeH1bWorldwide- ...learn and adapt quickly. Experience with tools relevant to your specialty (e.g., for audio, experience with DAWs and middleware like FMOD or Wwise). Some familiarity with activities performed during different phases of the Software Development Lifecycle. Aptitude for...SuggestedInternshipRemote work
- ...consecutive years. Join us and shape the future of computing! Position Overview We are seeking an experienced Lead for Functional Modeling (FMOD) to establish and drive our functional modeling infrastructure, enabling early software development and RTL validation. This...SuggestedFull time
$37.26 - $68.93 per hour
...including mixing, sample rates, compression, filters, reverbs, and 3D positional audio. Experience working with audio middleware such as FMOD or Wwise. Music or sound‑design experience, including composition, sound design, synthesis, or audio engineering. Experience...SuggestedHourly payFull timeTemporary workPart timeLocal areaWork from homeRelocation package- ...role requires a blend of leadership and deep technical expertise in hardware functional modeling. Responsibilities include leading the FMOD team, defining modeling methodologies, and developing high-fidelity functional models. Ideal candidates will have a master's or PhD...Suggested
- ...including mixing, sample rates, compression, filters, reverbs, and 3D positional audio. Experience working with audio middleware such as FMOD or Wwise. Music or sound‑design experience, including composition, sound design, synthesis, or audio engineering. Experience...SuggestedWork from home
- ...interactive audio, immersive storytelling, and nonlinear media. Integrate contemporary game engines and middleware (Unity, Unreal Engine, FMOD, Wwise) into coursework. Cultivate and expand interdisciplinary partnerships with peer institutions and external collaborators (e.g...SuggestedFull timeContract workWork at officeLocal area
$161.5k - $227k
...etc) ~3+ years working on audio tools and features ~ Proficiency in C++ ~ Direct experience with audio middleware such as Wwise, FMOD, Unreal Audio ~ Experience in Unreal Engine ~ BS in Computer Science, or proven understanding of Computer Science fundamentals...SuggestedTemporary workLocal areaFlexible hours$185.2k - $258k
...implementing, mastering, and shipping audio ~6+ years of professional experience directly working with audio middleware e.g. Wwise, FMOD, Unreal Audio, etc. ~5+ years of professional experience as a Lead Sound Designer ~5+ years of proven experience managing and...SuggestedTemporary workLocal areaFlexible hours- ...Responsibilities Design, integrate, and optimize real-time audio systems using audio middleware and engine-native tools such as Wwise, FMOD, and Unity Audio for interactive experiences. Implement spatial audio, room acoustics, and dynamic mixing pipelines that account...SuggestedContract workRemote work
