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Senior Environment Artist (Remote)

$100k - $105k

Keywords Studios

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are seeking a Senior Environment Artist (with leadership responsibilities) to join our team! You’ll create game-ready environment art end-to-end: planning and kit strategy → modeling → materials/textures → set dressing → implementation in a proprietary or commercial engine. This is a senior, production-focused role with leadership responsibility: you’ll set a quality bar, establish standards, run reviews, direct workflows, help align environment art across teams and client expectations, mentor other artists, and proactively unblock production. Work effectively and efficiently in UE5, or quickly ramp up in a proprietary engine and deliver high quality work within its constraints.

Deliver a set of polished, shippable environment content (a modular kit, hero set, or key scene slice) that matches the project’s art direction and performance targets.

Identify environment risks early (scope, workflow gaps, perf constraints) and propose practical solutions with Art Direction, Tech Art, and Production.

Create high-quality environment assets and scenes (architecture, organic environment, kits, hero props, set dressing) built for real-time performance.

Drive material quality: trim sheets, tileables, layered materials, vertex blends, and reusable material functions as appropriate.

Own scene/asset optimization: LOD strategy, streaming considerations, draw calls, memory, lightmap constraints, and platform targets.

Lead execution for a small pod or strike team: break down tasks, set short-term priorities, and keep deliverables moving.

Collaborate cross-discipline (Design, Lighting, Tech Art, Engineering) to ensure environments support gameplay readability and performance.

Contribute to pipeline/process improvements: naming conventions, template scenes, kit documentation, and onboarding guides.

Minimum 8-years of professional game industry experience with at least one shipped title.

Experience working with industry standard tools such as Maya, 3DS Max, Blender, Substance Painter, Substance Designer, ZBrush, etc

Proven experience shipping or delivering real-time environment work in Unreal Engine 4 or 5.

Strong environment art fundamentals: composition, mood, scale, material definition, and cohesion.

solid UV and baking fundamentals.

Strong texturing/material skills (Photoshop + Substance Painter; Demonstrated optimization knowledge (LODs, texel density, streaming, draw calls, memory budgets).

Can work Central (CT) core hours with possible overlap hours with Pacific (PT) or Eastern (ET).

Work options are flexible: remote / hybrid / onsite.

Foliage/organic workflows (SpeedTree, ZBrush, photogrammetry).

Experience owning a small slice of a level/biome from planning to delivery.

Comfort working across stylized and realistic pipelines; strong reference analysis skills.

Scripting/tooling familiarity (Python, editor scripting, or simple pipeline automation).

Real-time environments showing strong composition, material definition, and scene cohesion.

At least one in-engine example (video walkthrough or gameplay capture preferred).

Bonus (strongly preferred): evidence of leadership impact—mentorship examples, consistent kits built across multiple assets, documentation/templates, or before/after improvements.

Salary Range: $100,000 CAD to $105,000 CAD

Opportunity to work on different projects

Benefits package including medical, dental and vision

Disability Coverage

Corporate holidays

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice.

Vacancy posted 4 days ago
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