UI Artist

UI Artist Job Description Template

Our company is looking for a UI Artist to join our team.

Responsibilities:

  • Bounce between multiple tasks, projects, and requests while maintaining a consistent quality;
  • Provide and receive constructive feedback and critique;
  • Create and implement a broad variety of high quality artwork for use in our games and media;
  • Work with the UI team to maintain a consistent style across the game;
  • Move from wireframe to visual iterations to finished art, and finally to implementation in an – actual UI system;
  • Watch and find inspiration from the latest examples of motion graphics in games as well as film, advertising and fine art;
  • Ability to implement in Unreal;
  • Research, learn and share new technology and production techniques with the UI art team;
  • Collaborate on a multi-disciplinary team;
  • Create engaging graphics and animations with solid user interface design;
  • Ability to create clear, organized wireframe concepts in service UX flow exploration;
  • Represent and promote the intended art direction through collaboration with Engineering and Design;
  • Able to develop in multiple engine types; able to drive toolset improvements and present feedback to tool developers.

Requirements:

  • Scripting language basics, XML basics;
  • Online portfolio is required;
  • 3+ years games industry experience;
  • BFA from accredited Art or Design college;
  • Great sense of modern visual styles;
  • Ability and willingness to create games that do not follow traditional game-art styles;
  • Minimum of 1 game shipped as UI / Game Shell artist;
  • Professional experience in User Interface design and Motion Graphics;
  • Passionate about electronic, hip hop and pop music – musicians/DJs/emcees preferred;
  • Typography and Illustration skills;
  • Excellent communication skills, both verbal and written, and superior people skills to work in a creative and positive manner with the team;
  • Understanding of when to sacrifice quantity or quality to adhere to schedules and milestone deliveries;
  • Strong portfolio of graphic work, typography, animation and drawings;
  • Familiarity with Unreal and Unity engines;
  • Basic 3D modeling and animation skills.