Sound Designer Job Description Template
Our company is looking for a Sound Designer to join our team.
Responsibilities:
- Create and mix audio for cutscenes and marketing videos;
- Work closely with Audio Director and strike team leads to meet or exceed project goals;
- Edit and process VO and/or music;
- Actively seek ways to improve audio tools and workflow pipelines;
- Field record new assets and sound effects;
- Implement all types of sounds, music, and voice over using Wwise, Unity, and/or Unreal 4;
- Plan, research, create, implement, mix, and master AAA quality sound effects.
Requirements:
- Experience using Wwise across multiple full development cycles;
- At least 3+ years of experience in game audio, including the full development cycle for at least one shipped AAA title;
- Proven experience working and coordinating with game developers from different disciplines;
- Drives assigned tasks from concept to completion in a proactive manner, requiring minimal guidance or course correction.